[New Update] Beat up simulator vs Subway Surfing
[New Update] Beat up simulator currently leads with 728 concurrent players against 487. On all-time peak the record belongs to [New Update] Beat up simulator at 1,227 concurrent players, versus 773. Momentum favours Subway Surfing: +18.5% week over week versus -8.3% for [New Update] Beat up simulator. Lifetime, [New Update] Beat up simulator has more visits (227.4M vs 27.5M). Full side-by-side history for [New Update] Beat up simulator and Subway Surfing is charted above.
[New Update] Beat up simulator
728
playing now
787 24h peak · 227.4M visits
VS
Subway Surfing
487
playing now
584 24h peak · 27.5M visits
Player count history
[New Update] Beat up simulatorSubway Surfing
Head to head
| Metric | [New Update] Beat up simulator | Subway Surfing | Difference |
|---|---|---|---|
| Playing now | 728 | 487 | 241 |
| 24h peak | 787 | 584 | 203 |
| 24h average | 637 | 434 | 203 |
| 7-day peak | 1,176 | 753 | 423 (1.6×) |
| 7-day average | 644 | 449 | 195 |
| 30-day peak | 1,176 | 753 | 423 (1.6×) |
| All-time peak | 1,227 | 773 | 454 (1.6×) |
| 24h change | ▲ 14.0% | ▲ 18.6% | — |
| 7d change | ▼ 8.3% | ▲ 18.5% | — |
| Total visits | 227.4M | 27.5M | 200M (8.3×) |
| Visits (24h) | 130.8K | 80.7K | 50.1K (1.6×) |
| Visits (7d) | 1M | 679.4K | 342.8K (1.5×) |
| Favorites | 2.1M | 60.2K | 2M (34.9×) |
| Rating | 94.5% | 88.6% | — |
| Global rank (players) | #2,008 | #2,333 | of 7,783 |
| Trending score | -2.9 | -8.4 | — |
| Created | Jun 4, 2020 | Sep 25, 2025 | — |
| Genre | Entertainment | Obby & Platformer | — |
Other comparisons
[New Update] Beat up simulator vs Find The Squishies [121][New Update] Beat up simulator vs (UPDEARLY TESTING) Project Wheelie[New Update] Beat up simulator vs Mega Mansion 2 [RELEASE!][New Update] Beat up simulator vs Rob Mr Rich's Mansion Obby! (NEW READ DESC)[New Update] Beat up simulator vs Phone Store Tycoon[New Update] Beat up simulator vs Escape Kitty‘s House! (OBBY)Compare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for [New Update] Beat up simulator, 12 for Subway Surfing.