[2x Coins]Tower of Misery vs [UPDATE] Ability Wars
[UPDATE] Ability Wars currently leads with 2,437 concurrent players against 972, a 2.5× advantage. On all-time peak the record belongs to [UPDATE] Ability Wars at 3,445 concurrent players, versus 1,459. Momentum favours [2x Coins]Tower of Misery: +3.2% week over week versus -12.5% for [UPDATE] Ability Wars. Lifetime, [2x Coins]Tower of Misery has more visits (4B vs 540.6M). Full side-by-side history for [2x Coins]Tower of Misery and [UPDATE] Ability Wars is charted above.
[2x Coins]Tower of Misery
972
playing now
1,277 24h peak · 4B visits
VS
[UPDATE] Ability Wars
2,437
playing now
2,561 24h peak · 540.6M visits
Player count history
[2x Coins]Tower of Misery[UPDATE] Ability Wars
Head to head
| Metric | [2x Coins]Tower of Misery | [UPDATE] Ability Wars | Difference |
|---|---|---|---|
| Playing now | 972 | 2,437 | 1,465 (2.5×) |
| 24h peak | 1,277 | 2,561 | 1,284 (2.0×) |
| 24h average | 882 | 2,238 | 1,356 (2.5×) |
| 7-day peak | 1,419 | 3,272 | 1,853 (2.3×) |
| 7-day average | 927 | 2,187 | 1,260 (2.4×) |
| 30-day peak | 1,419 | 3,445 | 2,026 (2.4×) |
| All-time peak | 1,459 | 3,445 | 1,986 (2.4×) |
| 24h change | ▼ 0.1% | ▲ 13.4% | — |
| 7d change | ▲ 3.2% | ▼ 12.5% | — |
| Total visits | 4B | 540.6M | 3.5B (7.5×) |
| Visits (24h) | 179.6K | 187K | 7.4K |
| Visits (7d) | 1.5M | 1.5M | 31.6K |
| Favorites | 2.8M | 734K | 2.1M (3.8×) |
| Rating | 78.3% | 79.7% | — |
| Global rank (players) | #1,627 | #857 | of 7,787 |
| Trending score | -13.9 | 7.7 | — |
| Created | Apr 28, 2020 | Dec 15, 2021 | — |
| Genre | Obby & Platformer | Action | — |
Other comparisons
[2x Coins]Tower of Misery vs 5v5 MM2 House 2[2x Coins]Tower of Misery vs Ninja Tycoon (v4.7.6)[2x Coins]Tower of Misery vs untitled gubby game[2x Coins]Tower of Misery vs Emergency Emden[2x Coins]Tower of Misery vs [ENDLESS] The Noob Experiment Battlefront[2x Coins]Tower of Misery vs Speed vs GiantCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for [2x Coins]Tower of Misery, 12 for [UPDATE] Ability Wars.