[UPDATE 6.0] Demonfall vs [TATS ] Vice City 2

[UPDATE 6.0] Demonfall currently leads with 2,120 concurrent players against 818, a 2.6Γ— advantage. On all-time peak the record belongs to [UPDATE 6.0] Demonfall at 3,409 concurrent players, versus 2,200. Momentum favours [UPDATE 6.0] Demonfall: -3.5% week over week versus -5.3% for [TATS ] Vice City 2. Lifetime, [UPDATE 6.0] Demonfall has more visits (995.8M vs 6.5M). Full side-by-side history for [UPDATE 6.0] Demonfall and [TATS ] Vice City 2 is charted above.

[UPDATE 6.0] Demonfall
2,120
playing now
2,186 24h peak Β· 995.8M visits
VS
[TATS πŸ”₯] Vice City 2
818
playing now
1,021 24h peak Β· 6.5M visits

Player count history

[UPDATE 6.0] Demonfall[TATS ] Vice City 2

Head to head

Metric [UPDATE 6.0] Demonfall [TATS ] Vice City 2Difference
Playing now2,1208181,302 (2.6Γ—)
24h peak2,1861,0211,165 (2.1Γ—)
24h average1,8276491,178 (2.8Γ—)
7-day peak3,3752,1581,217 (1.6Γ—)
7-day average2,0298931,136 (2.3Γ—)
30-day peak3,3752,1581,217 (1.6Γ—)
All-time peak3,4092,2001,209 (1.5Γ—)
24h changeβ–² 8.4%β–Ό 10.0%β€”
7d changeβ–Ό 3.5%β–Ό 5.3%β€”
Total visits995.8M6.5M989.3M (153.4Γ—)
Visits (24h)216.6K58.7K157.9K (3.7Γ—)
Visits (7d)2M572.1K1.4M (3.4Γ—)
Favorites1.5M14.9K1.5M (101.2Γ—)
Rating86.2%85.0%β€”
Global rank (players)#686#1,431of 7,216
Trending score-32.1-74.9β€”
CreatedApr 3, 2020Nov 6, 2025β€”
GenreRPGActionβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 10 days for [UPDATE 6.0] Demonfall, 10 for [TATS ] Vice City 2.

[UPDATE 6.0] Demonfall vs [TATS ] Vice City 2 β€” Player Count Comparison | RoVitals