[UPD] White House Roleplay vs [PENALITIES + QOL!] Build A Blue Lock Squad!
[PENALITIES + QOL!] Build A Blue Lock Squad! currently leads with 896 concurrent players against 36, a 24.9× advantage. On all-time peak the record belongs to [PENALITIES + QOL!] Build A Blue Lock Squad! at 1,460 concurrent players, versus 300. Lifetime, [UPD] White House Roleplay has more visits (20.9M vs 3.8M). Full side-by-side history for [UPD] White House Roleplay and [PENALITIES + QOL!] Build A Blue Lock Squad! is charted above.
[UPD] White House Roleplay
36
playing now
300 24h peak · 20.9M visits
VS
[PENALITIES + QOL!] Build A Blue Lock Squad!
896
playing now
1,172 24h peak · 3.8M visits
Player count history
[UPD] White House Roleplay[PENALITIES + QOL!] Build A Blue Lock Squad!
Head to head
| Metric | [UPD] White House Roleplay | [PENALITIES + QOL!] Build A Blue Lock Squad! | Difference |
|---|---|---|---|
| Playing now | 36 | 896 | 860 (24.9×) |
| 24h peak | 300 | 1,172 | 872 (3.9×) |
| 24h average | 39 | 889 | 850 (22.8×) |
| 7-day peak | 300 | 1,460 | 1,160 (4.9×) |
| 7-day average | 43 | 1,115 | 1,072 (25.9×) |
| 30-day peak | 300 | 1,460 | 1,160 (4.9×) |
| All-time peak | 300 | 1,460 | 1,160 (4.9×) |
| 24h change | ▼ 4.9% | ▼ 8.9% | — |
| 7d change | — | — | — |
| Total visits | 20.9M | 3.8M | 17.1M (5.5×) |
| Visits (24h) | 7.2K | 72K | 64.8K (10.0×) |
| Visits (7d) | 36.6K | 384.4K | 347.8K (10.5×) |
| Favorites | 172.8K | 28.1K | 144.7K (6.1×) |
| Rating | 60.2% | 97.9% | — |
| Global rank (players) | #3,557 | #1,432 | of 5,050 |
| Trending score | -9.9 | -58.6 | — |
| Created | Mar 30, 2020 | Jun 29, 2026 | — |
| Genre | Roleplay & Avatar Sim | Sports & Racing | — |
Other comparisons
[UPD] White House Roleplay vs Tunados Brasil[UPD] White House Roleplay vs [] IDEAS DE OUTFITS ALUCINES[UPD] White House Roleplay vs Untitled Mexico[UPD] White House Roleplay vs [] Speed Run 4[UPD] White House Roleplay vs ELMIRA [Horror][UPD] White House Roleplay vs [KUNAI] Ninja TimeCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 6 days for [UPD] White House Roleplay, 6 for [PENALITIES + QOL!] Build A Blue Lock Squad!.