Prizefighter Boxing vs Meio Railway: Japanese Train Simulator
Prizefighter Boxing currently leads with 27 concurrent players against 0, a 27.0× advantage. On all-time peak the record belongs to Prizefighter Boxing at 46 concurrent players, versus 46. Lifetime, Prizefighter Boxing has more visits (3.6M vs 1.4M). Full side-by-side history for Prizefighter Boxing and Meio Railway: Japanese Train Simulator is charted above.
Prizefighter Boxing
27
playing now
46 24h peak · 3.6M visits
VS
Meio Railway: Japanese Train Simulator
0
playing now
46 24h peak · 1.4M visits
Player count history
Prizefighter BoxingMeio Railway: Japanese Train Simulator
Head to head
| Metric | Prizefighter Boxing | Meio Railway: Japanese Train Simulator | Difference |
|---|---|---|---|
| Playing now | 27 | 0 | 27 |
| 24h peak | 46 | 46 | tie |
| 24h average | 19 | 23 | 4 |
| 7-day peak | 46 | 46 | tie |
| 7-day average | 21 | 22 | 1 |
| 30-day peak | 46 | 46 | tie |
| All-time peak | 46 | 46 | tie |
| 24h change | ▼ 32.1% | ▲ 15.0% | — |
| 7d change | — | — | — |
| Total visits | 3.6M | 1.4M | 2.2M (2.6×) |
| Visits (24h) | 2.3K | 2.8K | 524 |
| Visits (7d) | 17.1K | 4.6K | 12.5K (3.7×) |
| Favorites | 45.6K | 3.9K | 41.7K (11.8×) |
| Rating | 75.3% | 80.7% | — |
| Global rank (players) | #3,932 | #5,370 | of 5,807 |
| Trending score | -6.4 | 3.2 | — |
| Created | Feb 27, 2020 | Jun 4, 2024 | — |
| Genre | Sports & Racing | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 7 days for Prizefighter Boxing, 2 for Meio Railway: Japanese Train Simulator.