[Narukami RE] Project Ghoul vs Build a Tycoon
[Narukami RE] Project Ghoul currently leads with 1,146 concurrent players against 655, a 1.7× advantage. On all-time peak the record belongs to [Narukami RE] Project Ghoul at 1,425 concurrent players, versus 1,210. Momentum favours Build a Tycoon: +55.2% week over week versus +12.1% for [Narukami RE] Project Ghoul. Lifetime, [Narukami RE] Project Ghoul has more visits (62.4M vs 15.1M). Full side-by-side history for [Narukami RE] Project Ghoul and Build a Tycoon is charted above.
[Narukami RE] Project Ghoul
1,146
playing now
1,417 24h peak · 62.4M visits
VS
Build a Tycoon 💸
655
playing now
1,036 24h peak · 15.1M visits
Player count history
[Narukami RE] Project GhoulBuild a Tycoon
Head to head
| Metric | [Narukami RE] Project Ghoul | Build a Tycoon | Difference |
|---|---|---|---|
| Playing now | 1,146 | 655 | 491 (1.7×) |
| 24h peak | 1,417 | 1,036 | 381 |
| 24h average | 1,200 | 644 | 556 (1.9×) |
| 7-day peak | 1,417 | 1,204 | 213 |
| 7-day average | 956 | 711 | 245 |
| 30-day peak | 1,417 | 1,204 | 213 |
| All-time peak | 1,425 | 1,210 | 215 |
| 24h change | ▲ 17.3% | ▼ 1.4% | — |
| 7d change | ▲ 12.1% | ▲ 55.2% | — |
| Total visits | 62.4M | 15.1M | 47.3M (4.1×) |
| Visits (24h) | 79.1K | 66.5K | 12.6K |
| Visits (7d) | 455.2K | 518.7K | 63.5K |
| Favorites | 240.4K | 15.1K | 225.4K (15.9×) |
| Rating | 85.6% | 76.6% | — |
| Global rank (players) | #1,248 | #1,771 | of 7,929 |
| Trending score | 76.7 | -25.6 | — |
| Created | Feb 14, 2020 | Oct 12, 2025 | — |
| Genre | RPG | Simulation | — |
Other comparisons
[Narukami RE] Project Ghoul vs 5v5 MM2 House 2[Narukami RE] Project Ghoul vs [2x Coins]Tower of Misery[Narukami RE] Project Ghoul vs [ANIMATIONS] Vesteria[Narukami RE] Project Ghoul vs The $1,000,000 Jump Rope[Narukami RE] Project Ghoul vs 【UPD】+1 Speed Skibidi Escape[Narukami RE] Project Ghoul vs Rocket For Lucky Blocks [2X ANOMALY WEEKEND]Compare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 9 days for [Narukami RE] Project Ghoul, 13 for Build a Tycoon.