[Narukami RE] Project Ghoul vs Chained Together [2-3-4-5 PLAYER]

Chained Together [2-3-4-5 PLAYER] currently leads with 1,352 concurrent players against 896, a 1.5× advantage. On all-time peak the record belongs to Chained Together [2-3-4-5 PLAYER] at 2,250 concurrent players, versus 1,425. Momentum favours [Narukami RE] Project Ghoul: +15.9% week over week versus +0.6% for Chained Together [2-3-4-5 PLAYER]. Lifetime, Chained Together [2-3-4-5 PLAYER] has more visits (185.8M vs 62.5M). Full side-by-side history for [Narukami RE] Project Ghoul and Chained Together [2-3-4-5 PLAYER] is charted above.

[Narukami RE] Project Ghoul
896
playing now
1,258 24h peak · 62.5M visits
VS
Chained Together [2-3-4-5 PLAYER]
1,352
playing now
1,708 24h peak · 185.8M visits

Player count history

[Narukami RE] Project GhoulChained Together [2-3-4-5 PLAYER]

Head to head

Metric [Narukami RE] Project Ghoul Chained Together [2-3-4-5 PLAYER]Difference
Playing now8961,352456 (1.5×)
24h peak1,2581,708450
24h average1,0781,295217
7-day peak1,4171,896479
7-day average9691,313344
30-day peak1,4172,071654
All-time peak1,4252,250825 (1.6×)
24h change 11.3% 1.4%
7d change 15.9% 0.6%
Total visits62.5M185.8M123.4M (3.0×)
Visits (24h)62.5K197.4K134.9K (3.2×)
Visits (7d)461K1.6M1.1M (3.4×)
Favorites240.6K524.5K283.9K (2.2×)
Rating85.6%74.1%
Global rank (players)#1,349#1,014of 8,339
Trending score33.3-4.2
CreatedFeb 14, 2020Jun 22, 2024
GenreRPGObby & Platformer

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 10 days for [Narukami RE] Project Ghoul, 14 for Chained Together [2-3-4-5 PLAYER].