[Narukami RE] Project Ghoul vs Speed Training
[Narukami RE] Project Ghoul currently leads with 1,306 concurrent players against 1,155. On all-time peak the record belongs to Speed Training at 1,534 concurrent players, versus 1,425. Lifetime, [Narukami RE] Project Ghoul has more visits (62.4M vs 10.8M). Full side-by-side history for [Narukami RE] Project Ghoul and Speed Training is charted above.
[Narukami RE] Project Ghoul
1,306
playing now
1,425 24h peak · 62.4M visits
VS
Speed Training⚡
1,155
playing now
1,354 24h peak · 10.8M visits
Player count history
[Narukami RE] Project GhoulSpeed Training
Head to head
| Metric | [Narukami RE] Project Ghoul | Speed Training | Difference |
|---|---|---|---|
| Playing now | 1,306 | 1,155 | 151 |
| 24h peak | 1,425 | 1,354 | 71 |
| 24h average | 1,288 | 1,109 | 179 |
| 7-day peak | 1,425 | 1,395 | 30 |
| 7-day average | 953 | 1,079 | 126 |
| 30-day peak | 1,425 | 1,395 | 30 |
| All-time peak | 1,425 | 1,534 | 109 |
| 24h change | ▲ 74.3% | ▼ 3.6% | — |
| 7d change | — | ▼ 12.3% | — |
| Total visits | 62.4M | 10.8M | 51.6M (5.8×) |
| Visits (24h) | 97K | 69K | 28K |
| Visits (7d) | 432.6K | 506.3K | 73.7K |
| Favorites | 240.3K | 454.2K | 214K (1.9×) |
| Rating | 85.6% | 95.6% | — |
| Global rank (players) | #1,261 | #1,365 | of 7,866 |
| Trending score | 106.6 | 8.3 | — |
| Created | Feb 14, 2020 | Jun 2, 2026 | — |
| Genre | RPG | Simulation | — |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 8 days for [Narukami RE] Project Ghoul, 12 for Speed Training.