[Narukami RE] Project Ghoul vs Speed Training

[Narukami RE] Project Ghoul currently leads with 1,306 concurrent players against 1,155. On all-time peak the record belongs to Speed Training at 1,534 concurrent players, versus 1,425. Lifetime, [Narukami RE] Project Ghoul has more visits (62.4M vs 10.8M). Full side-by-side history for [Narukami RE] Project Ghoul and Speed Training is charted above.

[Narukami RE] Project Ghoul
1,306
playing now
1,425 24h peak · 62.4M visits
VS
Speed Training⚡
1,155
playing now
1,354 24h peak · 10.8M visits

Player count history

[Narukami RE] Project GhoulSpeed Training

Head to head

Metric [Narukami RE] Project Ghoul Speed TrainingDifference
Playing now1,3061,155151
24h peak1,4251,35471
24h average1,2881,109179
7-day peak1,4251,39530
7-day average9531,079126
30-day peak1,4251,39530
All-time peak1,4251,534109
24h change 74.3% 3.6%
7d change 12.3%
Total visits62.4M10.8M51.6M (5.8×)
Visits (24h)97K69K28K
Visits (7d)432.6K506.3K73.7K
Favorites240.3K454.2K214K (1.9×)
Rating85.6%95.6%
Global rank (players)#1,261#1,365of 7,866
Trending score106.68.3
CreatedFeb 14, 2020Jun 2, 2026
GenreRPGSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 8 days for [Narukami RE] Project Ghoul, 12 for Speed Training.