[DEVELOPER'S RESOLVE] Base Defence vs TOHOKU SuperExpress!! 東北超特急 - Bullet Train Sim

[DEVELOPER'S RESOLVE] Base Defence currently leads with 102 concurrent players against 40, a 2.5× advantage. On all-time peak the record belongs to [DEVELOPER'S RESOLVE] Base Defence at 236 concurrent players, versus 201. Momentum favours TOHOKU SuperExpress!! 東北超特急 - Bullet Train Sim: +19.0% week over week versus -30.9% for [DEVELOPER'S RESOLVE] Base Defence. Lifetime, [DEVELOPER'S RESOLVE] Base Defence has more visits (10.1M vs 1.1M). Full side-by-side history for [DEVELOPER'S RESOLVE] Base Defence and TOHOKU SuperExpress!! 東北超特急 - Bullet Train Sim is charted above.

[DEVELOPER'S RESOLVE] Base Defence
102
playing now
122 24h peak · 10.1M visits
VS
TOHOKU SuperExpress!! 東北超特急 - 🚅 Bullet Train Sim
40
playing now
137 24h peak · 1.1M visits

Player count history

[DEVELOPER'S RESOLVE] Base DefenceTOHOKU SuperExpress!! 東北超特急 - Bullet Train Sim

Head to head

Metric [DEVELOPER'S RESOLVE] Base Defence TOHOKU SuperExpress!! 東北超特急 - Bullet Train SimDifference
Playing now1024062 (2.5×)
24h peak12213715
24h average937122
7-day peak19316726
7-day average1126943 (1.6×)
30-day peak22716760
All-time peak23620135
24h change 6.9% 7.6%
7d change 30.9% 19.0%
Total visits10.1M1.1M9M (9.4×)
Visits (24h)10.7K12.7K2K
Visits (7d)101.5K89.1K12.4K
Favorites22.6K6.7K15.8K (3.3×)
Rating73.2%76.2%
Global rank (players)#3,894#4,652of 7,866
Trending score-27.94.1
CreatedDec 8, 2019Jul 2, 2021
GenreStrategySimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for [DEVELOPER'S RESOLVE] Base Defence, 9 for TOHOKU SuperExpress!! 東北超特急 - Bullet Train Sim.