Avionics | Plane Crash Simulator vs [PILLAR CHASE UPD] HUNTED
[PILLAR CHASE UPD] HUNTED currently leads with 1,424 concurrent players against 401, a 3.6× advantage. On all-time peak the record belongs to [PILLAR CHASE UPD] HUNTED at 2,624 concurrent players, versus 526. Lifetime, [PILLAR CHASE UPD] HUNTED has more visits (143.7M vs 6.9M). Full side-by-side history for Avionics | Plane Crash Simulator and [PILLAR CHASE UPD] HUNTED is charted above.
Avionics | Plane Crash Simulator
401
playing now
526 24h peak · 6.9M visits
VS
[PILLAR CHASE UPD] HUNTED
1,424
playing now
2,624 24h peak · 143.7M visits
Player count history
Avionics | Plane Crash Simulator[PILLAR CHASE UPD] HUNTED
Head to head
| Metric | Avionics | Plane Crash Simulator | [PILLAR CHASE UPD] HUNTED | Difference |
|---|---|---|---|
| Playing now | 401 | 1,424 | 1,023 (3.6×) |
| 24h peak | 526 | 2,624 | 2,098 (5.0×) |
| 24h average | 391 | 1,522 | 1,131 (3.9×) |
| 7-day peak | 526 | 2,624 | 2,098 (5.0×) |
| 7-day average | 339 | 1,389 | 1,050 (4.1×) |
| 30-day peak | 526 | 2,624 | 2,098 (5.0×) |
| All-time peak | 526 | 2,624 | 2,098 (5.0×) |
| 24h change | ▲ 14.7% | ▲ 17.9% | — |
| 7d change | — | — | — |
| Total visits | 6.9M | 143.7M | 136.8M (20.8×) |
| Visits (24h) | 66.6K | 334K | 267.3K (5.0×) |
| Visits (7d) | 235.9K | 678.2K | 442.3K (2.9×) |
| Favorites | 17.1K | 753.3K | 736.2K (44.1×) |
| Rating | 68.0% | 84.2% | — |
| Global rank (players) | #1,886 | #982 | of 4,380 |
| Trending score | 37.2 | 30.0 | — |
| Created | May 17, 2016 | Feb 11, 2025 | — |
| Genre | Simulation | Survival | — |
Other comparisons
Avionics | Plane Crash Simulator vs Slayer Tycoon (v2.0)Avionics | Plane Crash Simulator vs [] ClickBeatsAvionics | Plane Crash Simulator vs Paint It! Pixel ObbyAvionics | Plane Crash Simulator vs SkyRivalsAvionics | Plane Crash Simulator vs Logo for Brainrots!Avionics | Plane Crash Simulator vs Prove You Are Not a Dum-DumCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for Avionics | Plane Crash Simulator, 3 for [PILLAR CHASE UPD] HUNTED.