Break In (Story) vs Train to Fight

Break In (Story) currently leads with 3,711 concurrent players against 1,997, a 1.9× advantage. On all-time peak the record belongs to Break In (Story) at 4,594 concurrent players, versus 4,040. Lifetime, Break In (Story) has more visits (3B vs 185.8M). Full side-by-side history for Break In (Story) and Train to Fight is charted above.

Break In (Story)
3,711
playing now
4,225 24h peak · 3B visits
VS
Train to Fight
1,997
playing now
2,776 24h peak · 185.8M visits

Player count history

Break In (Story)Train to Fight

Head to head

Metric Break In (Story) Train to FightDifference
Playing now3,7111,9971,714 (1.9×)
24h peak4,2252,7761,449 (1.5×)
24h average3,4462,1491,297 (1.6×)
7-day peak4,4624,030432
7-day average3,3422,559783
30-day peak4,4624,030432
All-time peak4,5944,040554
24h change 8.5% 19.3%
7d change
Total visits3B185.8M2.8B (16.1×)
Visits (24h)422.1K266.1K156K (1.6×)
Visits (7d)1.4M704.2K709.7K (2.0×)
Favorites4.1M138.1K4M (29.9×)
Rating90.0%91.5%
Global rank (players)#427#765of 4,278
Trending score10.9-52.9
CreatedSep 9, 2019Feb 8, 2025
GenreAdventureSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for Break In (Story), 3 for Train to Fight.

Break In (Story) vs Train to Fight — Player Count Comparison | RoVitals