[UPDATE!] Midnight Racing: Tokyo vs Night Shift at Paulie's (Early Beta) [HORROR]
Night Shift at Paulie's (Early Beta) [HORROR] currently leads with 1,827 concurrent players against 1,759. On all-time peak the record belongs to Night Shift at Paulie's (Early Beta) [HORROR] at 3,517 concurrent players, versus 3,228. Lifetime, [UPDATE!] Midnight Racing: Tokyo has more visits (180.4M vs 119.4M). Full side-by-side history for [UPDATE!] Midnight Racing: Tokyo and Night Shift at Paulie's (Early Beta) [HORROR] is charted above.
[UPDATE!] Midnight Racing: Tokyo
1,759
playing now
2,340 24h peak · 180.4M visits
VS
Night Shift at Paulie's (Early Beta) [HORROR]
1,827
playing now
2,964 24h peak · 119.4M visits
Player count history
[UPDATE!] Midnight Racing: TokyoNight Shift at Paulie's (Early Beta) [HORROR]
Head to head
| Metric | [UPDATE!] Midnight Racing: Tokyo | Night Shift at Paulie's (Early Beta) [HORROR] | Difference |
|---|---|---|---|
| Playing now | 1,759 | 1,827 | 68 |
| 24h peak | 2,340 | 2,964 | 624 |
| 24h average | 1,861 | 2,035 | 174 |
| 7-day peak | 3,198 | 3,517 | 319 |
| 7-day average | 1,251 | 2,185 | 934 (1.7×) |
| 30-day peak | 3,198 | 3,517 | 319 |
| All-time peak | 3,228 | 3,517 | 289 |
| 24h change | ▲ 45.5% | ▲ 38.0% | — |
| 7d change | — | — | — |
| Total visits | 180.4M | 119.4M | 61M (1.5×) |
| Visits (24h) | 125.4K | 273.1K | 147.6K (2.2×) |
| Visits (7d) | 345.3K | 961.8K | 616.4K (2.8×) |
| Favorites | 726.6K | 395.8K | 330.8K (1.8×) |
| Rating | 89.8% | 90.3% | — |
| Global rank (players) | #825 | #771 | of 4,425 |
| Trending score | 156.4 | -22.5 | — |
| Created | Jun 20, 2019 | Sep 20, 2025 | — |
| Genre | Sports & Racing | Survival | — |
Other comparisons
[UPDATE!] Midnight Racing: Tokyo vs Makeup Store Simulator[UPDATE!] Midnight Racing: Tokyo vs Mega Hide and Seek![UPDATE!] Midnight Racing: Tokyo vs +1 Height Per Jump[UPDATE!] Midnight Racing: Tokyo vs Funky Friday[UPDATE!] Midnight Racing: Tokyo vs [HELI] Fallen Survival[UPDATE!] Midnight Racing: Tokyo vs Calla City RPCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [UPDATE!] Midnight Racing: Tokyo, 5 for Night Shift at Paulie's (Early Beta) [HORROR].