[UPDATE!] Midnight Racing: Tokyo vs [UPDATE 6.0] Demonfall
[UPDATE!] Midnight Racing: Tokyo currently leads with 1,645 concurrent players against 1,550. On all-time peak the record belongs to [UPDATE!] Midnight Racing: Tokyo at 3,228 concurrent players, versus 2,848. Lifetime, [UPDATE 6.0] Demonfall has more visits (994.2M vs 180.4M). Full side-by-side history for [UPDATE!] Midnight Racing: Tokyo and [UPDATE 6.0] Demonfall is charted above.
[UPDATE!] Midnight Racing: Tokyo
1,645
playing now
2,340 24h peak · 180.4M visits
VS
[UPDATE 6.0] Demonfall
1,550
playing now
2,631 24h peak · 994.2M visits
Player count history
[UPDATE!] Midnight Racing: Tokyo[UPDATE 6.0] Demonfall
Head to head
| Metric | [UPDATE!] Midnight Racing: Tokyo | [UPDATE 6.0] Demonfall | Difference |
|---|---|---|---|
| Playing now | 1,645 | 1,550 | 95 |
| 24h peak | 2,340 | 2,631 | 291 |
| 24h average | 1,808 | 2,029 | 221 |
| 7-day peak | 3,198 | 2,848 | 350 |
| 7-day average | 1,242 | 2,085 | 843 (1.7×) |
| 30-day peak | 3,198 | 2,848 | 350 |
| All-time peak | 3,228 | 2,848 | 380 |
| 24h change | ▲ 25.6% | ▲ 21.0% | — |
| 7d change | — | — | — |
| Total visits | 180.4M | 994.2M | 813.8M (5.5×) |
| Visits (24h) | 126.7K | 285.3K | 158.7K (2.3×) |
| Visits (7d) | 355.5K | 997.9K | 642.4K (2.8×) |
| Favorites | 726.6K | 1.5M | 782.9K (2.1×) |
| Rating | 89.8% | 86.2% | — |
| Global rank (players) | #861 | #886 | of 4,425 |
| Trending score | 145.6 | -8.8 | — |
| Created | Jun 20, 2019 | Apr 3, 2020 | — |
| Genre | Sports & Racing | RPG | — |
Other comparisons
[UPDATE!] Midnight Racing: Tokyo vs Makeup Store Simulator[UPDATE!] Midnight Racing: Tokyo vs Mega Hide and Seek![UPDATE!] Midnight Racing: Tokyo vs +1 Height Per Jump[UPDATE!] Midnight Racing: Tokyo vs (1.67) unofficial animal hospital roleplay[UPDATE!] Midnight Racing: Tokyo vs [] Blow up Lucky Blocks For Cars[UPDATE!] Midnight Racing: Tokyo vs Rocket SpleefCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [UPDATE!] Midnight Racing: Tokyo, 5 for [UPDATE 6.0] Demonfall.