[UPDATE!] Midnight Racing: Tokyo vs Total Conquest WW2 [Beta]

Total Conquest WW2 [Beta] currently leads with 2,010 concurrent players against 1,162, a 1.7× advantage. On all-time peak the record belongs to [UPDATE!] Midnight Racing: Tokyo at 3,228 concurrent players, versus 2,370. Momentum favours Total Conquest WW2 [Beta]: +236.9% week over week versus +72.7% for [UPDATE!] Midnight Racing: Tokyo. Lifetime, [UPDATE!] Midnight Racing: Tokyo has more visits (181M vs 3.1M). Full side-by-side history for [UPDATE!] Midnight Racing: Tokyo and Total Conquest WW2 [Beta] is charted above.

[UPDATE!] Midnight Racing: Tokyo
1,162
playing now
1,683 24h peak · 181M visits
VS
Total Conquest WW2 [Beta]
2,010
playing now
2,243 24h peak · 3.1M visits

Player count history

[UPDATE!] Midnight Racing: TokyoTotal Conquest WW2 [Beta]

Head to head

Metric [UPDATE!] Midnight Racing: Tokyo Total Conquest WW2 [Beta]Difference
Playing now1,1622,010848 (1.7×)
24h peak1,6832,243560
24h average1,2971,878581
7-day peak2,3132,33623
7-day average1,6101,462148
30-day peak2,3132,33623
All-time peak3,2282,370858
24h change 8.5% 7.6%
7d change 72.7% 236.9%
Total visits181M3.1M178M (58.5×)
Visits (24h)96.2K380.1K283.9K (4.0×)
Visits (7d)836.8K2.2M1.4M (2.7×)
Favorites727.9K19.8K708.1K (36.8×)
Rating89.8%91.0%
Global rank (players)#1,153#740of 7,126
Trending score-59.791.7
CreatedJun 20, 2019Jul 29, 2026
GenreSports & RacingStrategy

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 10 days for [UPDATE!] Midnight Racing: Tokyo, 9 for Total Conquest WW2 [Beta].

[UPDATE!] Midnight Racing: Tokyo vs Total Conquest WW2 [Beta] — Player Count Comparison | RoVitals