[UPDATE!] Midnight Racing: Tokyo vs PURSUITCORE [KILLER SUMMER]

[UPDATE!] Midnight Racing: Tokyo currently leads with 1,465 concurrent players against 596, a 2.5× advantage. On all-time peak the record belongs to [UPDATE!] Midnight Racing: Tokyo at 3,228 concurrent players, versus 1,355. Momentum favours [UPDATE!] Midnight Racing: Tokyo: +8.2% week over week versus -13.7% for PURSUITCORE [KILLER SUMMER]. Lifetime, [UPDATE!] Midnight Racing: Tokyo has more visits (181.3M vs 2.8M). Full side-by-side history for [UPDATE!] Midnight Racing: Tokyo and PURSUITCORE [KILLER SUMMER] is charted above.

[UPDATE!] Midnight Racing: Tokyo
1,465
playing now
1,679 24h peak · 181.3M visits
VS
PURSUITCORE [KILLER SUMMER]
596
playing now
1,266 24h peak · 2.8M visits

Player count history

[UPDATE!] Midnight Racing: TokyoPURSUITCORE [KILLER SUMMER]

Head to head

Metric [UPDATE!] Midnight Racing: Tokyo PURSUITCORE [KILLER SUMMER]Difference
Playing now1,465596869 (2.5×)
24h peak1,6791,266413
24h average1,334797537 (1.7×)
7-day peak2,1181,284834 (1.6×)
7-day average1,427795632 (1.8×)
30-day peak2,1181,355763 (1.6×)
All-time peak3,2281,3551,873 (2.4×)
24h change 1.3% 10.1%
7d change 8.2% 13.7%
Total visits181.3M2.8M178.6M (65.7×)
Visits (24h)95.5K95.2K299
Visits (7d)754.6K446.5K308.1K (1.7×)
Favorites728.5K19.9K708.6K (36.6×)
Rating89.8%86.6%
Global rank (players)#1,204#2,096of 8,197
Trending score-20.00.7
CreatedJun 20, 2019Jul 1, 2026
GenreSports & Racing

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [UPDATE!] Midnight Racing: Tokyo, 13 for PURSUITCORE [KILLER SUMMER].