Mt. Everest Climbing Roleplay vs [JUMP ROPE] Squid Game (Season 3)
Mt. Everest Climbing Roleplay currently leads with 337 concurrent players against 211, a 1.6Γ advantage. On all-time peak the record belongs to [JUMP ROPE] Squid Game (Season 3) at 731 concurrent players, versus 434. Lifetime, [JUMP ROPE] Squid Game (Season 3) has more visits (176.3M vs 83.4M). Full side-by-side history for Mt. Everest Climbing Roleplay and [JUMP ROPE] Squid Game (Season 3) is charted above.
βοΈπ»Mt. Everest Climbing Roleplay
337
playing now
434 24h peak Β· 83.4M visits
VS
[JUMP ROPE] Squid Game (Season 3)
211
playing now
731 24h peak Β· 176.3M visits
Player count history
Mt. Everest Climbing Roleplay[JUMP ROPE] Squid Game (Season 3)
Head to head
| Metric | Mt. Everest Climbing Roleplay | [JUMP ROPE] Squid Game (Season 3) | Difference |
|---|---|---|---|
| Playing now | 337 | 211 | 126 (1.6Γ) |
| 24h peak | 434 | 731 | 297 (1.7Γ) |
| 24h average | 266 | 339 | 73 |
| 7-day peak | 434 | 731 | 297 (1.7Γ) |
| 7-day average | 222 | 360 | 138 (1.6Γ) |
| 30-day peak | 434 | 731 | 297 (1.7Γ) |
| All-time peak | 434 | 731 | 297 (1.7Γ) |
| 24h change | β² 15.2% | βΌ 13.3% | β |
| 7d change | β | β | β |
| Total visits | 83.4M | 176.3M | 92.9M (2.1Γ) |
| Visits (24h) | 18K | 59K | 41K (3.3Γ) |
| Visits (7d) | 64.4K | 115K | 50.6K (1.8Γ) |
| Favorites | 503.9K | 70.5K | 433.3K (7.1Γ) |
| Rating | 75.6% | 86.0% | β |
| Global rank (players) | #2,069 | #2,405 | of 4,425 |
| Trending score | 43.5 | -13.9 | β |
| Created | May 4, 2019 | Nov 6, 2024 | β |
| Genre | Adventure | Party & Casual | β |
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 5 days for Mt. Everest Climbing Roleplay, 3 for [JUMP ROPE] Squid Game (Season 3).