[Rivers] Rise of Nations vs Build to Defend Loot

[Rivers] Rise of Nations currently leads with 2,309 concurrent players against 1,392, a 1.7× advantage. On all-time peak the record belongs to Build to Defend Loot at 2,756 concurrent players, versus 2,416. Lifetime, [Rivers] Rise of Nations has more visits (307.5M vs 110M). Full side-by-side history for [Rivers] Rise of Nations and Build to Defend Loot is charted above.

[Rivers] Rise of Nations
2,309
playing now
2,416 24h peak · 307.5M visits
VS
⚔️Build to Defend Loot
1,392
playing now
2,729 24h peak · 110M visits

Player count history

[Rivers] Rise of NationsBuild to Defend Loot

Head to head

Metric [Rivers] Rise of Nations Build to Defend LootDifference
Playing now2,3091,392917 (1.7×)
24h peak2,4162,729313
24h average1,9561,94313
7-day peak2,4162,729313
7-day average1,6051,884279
30-day peak2,4162,729313
All-time peak2,4162,756340
24h change 22.8% 3.0%
7d change
Total visits307.5M110M197.5M (2.8×)
Visits (24h)84.2K294.4K210.2K (3.5×)
Visits (7d)320.7K887.5K566.8K (2.8×)
Favorites645.3K95.6K549.7K (6.7×)
Rating87.2%87.2%
Global rank (players)#753#1,122of 4,743
Trending score70.910.2
CreatedNov 14, 2018Jan 3, 2026
GenreStrategySimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [Rivers] Rise of Nations, 4 for Build to Defend Loot.

[Rivers] Rise of Nations vs Build to Defend Loot — Player Count Comparison | RoVitals