[Rivers] Rise of Nations vs Bid for Anime!

[Rivers] Rise of Nations currently leads with 1,935 concurrent players against 1,234, a 1.6× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,098 concurrent players, versus 2,005. Lifetime, [Rivers] Rise of Nations has more visits (307.5M vs 9.1M). Full side-by-side history for [Rivers] Rise of Nations and Bid for Anime! is charted above.

[Rivers] Rise of Nations
1,935
playing now
2,098 24h peak · 307.5M visits
VS
Bid for Anime!
1,234
playing now
2,005 24h peak · 9.1M visits

Player count history

[Rivers] Rise of NationsBid for Anime!

Head to head

Metric [Rivers] Rise of Nations Bid for Anime!Difference
Playing now1,9351,234701 (1.6×)
24h peak2,0982,00593
24h average1,7241,414310
7-day peak2,0982,00593
7-day average1,5621,307255
30-day peak2,0982,00593
All-time peak2,0982,00593
24h change 19.5% 18.6%
7d change
Total visits307.5M9.1M298.3M (33.7×)
Visits (24h)74.7K140.9K66.2K (1.9×)
Visits (7d)237.6K468.1K230.5K (2.0×)
Favorites645.3K16.6K628.7K (38.9×)
Rating87.2%97.9%
Global rank (players)#776#1,084of 4,278
Trending score33.125.3
CreatedNov 14, 2018Jul 4, 2026
GenreStrategyParty & Casual

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for [Rivers] Rise of Nations, 4 for Bid for Anime!.

[Rivers] Rise of Nations vs Bid for Anime! — Player Count Comparison | RoVitals