[Rivers] Rise of Nations vs Racing Star Simulator [10X]
[Rivers] Rise of Nations currently leads with 2,322 concurrent players against 772, a 3.0× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 2,345. Momentum favours Racing Star Simulator [10X]: +9.1% week over week versus +4.0% for [Rivers] Rise of Nations. Lifetime, [Rivers] Rise of Nations has more visits (308.2M vs 43M). Full side-by-side history for [Rivers] Rise of Nations and Racing Star Simulator [10X] is charted above.
Player count history
Head to head
| Metric | [Rivers] Rise of Nations | Racing Star Simulator [10X] | Difference |
|---|---|---|---|
| Playing now | 2,322 | 772 | 1,550 (3.0×) |
| 24h peak | 2,343 | 1,562 | 781 (1.5×) |
| 24h average | 1,953 | 817 | 1,136 (2.4×) |
| 7-day peak | 2,343 | 2,345 | 2 |
| 7-day average | 1,652 | 574 | 1,078 (2.9×) |
| 30-day peak | 2,343 | 2,345 | 2 |
| All-time peak | 2,555 | 2,345 | 210 |
| 24h change | ▲ 11.3% | ▼ 44.0% | — |
| 7d change | ▲ 4.0% | ▲ 9.1% | — |
| Total visits | 308.2M | 43M | 265.2M (7.2×) |
| Visits (24h) | 77.9K | 91.5K | 13.6K |
| Visits (7d) | 551.7K | 442K | 109.7K |
| Favorites | 645.9K | 45.5K | 600.4K (14.2×) |
| Rating | 87.2% | 88.9% | — |
| Global rank (players) | #849 | #1,777 | of 8,283 |
| Trending score | 59.1 | 118.4 | — |
| Created | Nov 14, 2018 | Sep 11, 2024 | — |
| Genre | Strategy | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [Rivers] Rise of Nations, 13 for Racing Star Simulator [10X].