[Rivers] Rise of Nations vs Racing Star Simulator [10X]

[Rivers] Rise of Nations currently leads with 2,322 concurrent players against 772, a 3.0× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 2,345. Momentum favours Racing Star Simulator [10X]: +9.1% week over week versus +4.0% for [Rivers] Rise of Nations. Lifetime, [Rivers] Rise of Nations has more visits (308.2M vs 43M). Full side-by-side history for [Rivers] Rise of Nations and Racing Star Simulator [10X] is charted above.

[Rivers] Rise of Nations
2,322
playing now
2,343 24h peak · 308.2M visits
VS
Racing Star Simulator [10X🏆]
772
playing now
1,562 24h peak · 43M visits

Player count history

[Rivers] Rise of NationsRacing Star Simulator [10X]

Head to head

Metric [Rivers] Rise of Nations Racing Star Simulator [10X]Difference
Playing now2,3227721,550 (3.0×)
24h peak2,3431,562781 (1.5×)
24h average1,9538171,136 (2.4×)
7-day peak2,3432,3452
7-day average1,6525741,078 (2.9×)
30-day peak2,3432,3452
All-time peak2,5552,345210
24h change 11.3% 44.0%
7d change 4.0% 9.1%
Total visits308.2M43M265.2M (7.2×)
Visits (24h)77.9K91.5K13.6K
Visits (7d)551.7K442K109.7K
Favorites645.9K45.5K600.4K (14.2×)
Rating87.2%88.9%
Global rank (players)#849#1,777of 8,283
Trending score59.1118.4
CreatedNov 14, 2018Sep 11, 2024
GenreStrategySimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [Rivers] Rise of Nations, 13 for Racing Star Simulator [10X].