[Rivers] Rise of Nations vs World.io

[Rivers] Rise of Nations currently leads with 1,485 concurrent players against 886, a 1.7× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 1,346. Momentum favours World.io: +0.7% week over week versus +0.6% for [Rivers] Rise of Nations. Lifetime, [Rivers] Rise of Nations has more visits (308.2M vs 174.3M). Full side-by-side history for [Rivers] Rise of Nations and World.io is charted above.

[Rivers] Rise of Nations
1,485
playing now
2,398 24h peak · 308.2M visits
VS
🌎 World.io
886
playing now
1,236 24h peak · 174.3M visits

Player count history

[Rivers] Rise of NationsWorld.io

Head to head

Metric [Rivers] Rise of Nations World.ioDifference
Playing now1,485886599 (1.7×)
24h peak2,3981,2361,162 (1.9×)
24h average1,730915815 (1.9×)
7-day peak2,3981,2361,162 (1.9×)
7-day average1,607825782 (1.9×)
30-day peak2,3981,2361,162 (1.9×)
All-time peak2,5551,3461,209 (1.9×)
24h change 3.5% 10.9%
7d change 0.6% 0.7%
Total visits308.2M174.3M133.9M (1.8×)
Visits (24h)78.1K142.8K64.7K (1.8×)
Visits (7d)549.4K919.2K369.7K (1.7×)
Favorites645.9K4.8M4.1M (7.4×)
Rating87.2%85.5%
Global rank (players)#942#1,352of 8,339
Trending score24.431.4
CreatedNov 14, 2018Mar 9, 2025
GenreStrategyParty & Casual

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 14 days for [Rivers] Rise of Nations, 13 for World.io.