[Rivers] Rise of Nations vs World.io
[Rivers] Rise of Nations currently leads with 1,485 concurrent players against 886, a 1.7× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 1,346. Momentum favours World.io: +0.7% week over week versus +0.6% for [Rivers] Rise of Nations. Lifetime, [Rivers] Rise of Nations has more visits (308.2M vs 174.3M). Full side-by-side history for [Rivers] Rise of Nations and World.io is charted above.
[Rivers] Rise of Nations
1,485
playing now
2,398 24h peak · 308.2M visits
VS
🌎 World.io
886
playing now
1,236 24h peak · 174.3M visits
Player count history
[Rivers] Rise of NationsWorld.io
Head to head
| Metric | [Rivers] Rise of Nations | World.io | Difference |
|---|---|---|---|
| Playing now | 1,485 | 886 | 599 (1.7×) |
| 24h peak | 2,398 | 1,236 | 1,162 (1.9×) |
| 24h average | 1,730 | 915 | 815 (1.9×) |
| 7-day peak | 2,398 | 1,236 | 1,162 (1.9×) |
| 7-day average | 1,607 | 825 | 782 (1.9×) |
| 30-day peak | 2,398 | 1,236 | 1,162 (1.9×) |
| All-time peak | 2,555 | 1,346 | 1,209 (1.9×) |
| 24h change | ▼ 3.5% | ▲ 10.9% | — |
| 7d change | ▲ 0.6% | ▲ 0.7% | — |
| Total visits | 308.2M | 174.3M | 133.9M (1.8×) |
| Visits (24h) | 78.1K | 142.8K | 64.7K (1.8×) |
| Visits (7d) | 549.4K | 919.2K | 369.7K (1.7×) |
| Favorites | 645.9K | 4.8M | 4.1M (7.4×) |
| Rating | 87.2% | 85.5% | — |
| Global rank (players) | #942 | #1,352 | of 8,339 |
| Trending score | 24.4 | 31.4 | — |
| Created | Nov 14, 2018 | Mar 9, 2025 | — |
| Genre | Strategy | Party & Casual | — |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 14 days for [Rivers] Rise of Nations, 13 for World.io.