[Rivers] Rise of Nations vs Eat Blobs Simulator

[Rivers] Rise of Nations currently leads with 1,890 concurrent players against 701, a 2.7× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,416 concurrent players, versus 1,616. Lifetime, [Rivers] Rise of Nations has more visits (307.6M vs 240.3M). Full side-by-side history for [Rivers] Rise of Nations and Eat Blobs Simulator is charted above.

[Rivers] Rise of Nations
1,890
playing now
2,416 24h peak · 307.6M visits
VS
Eat Blobs Simulator
701
playing now
1,616 24h peak · 240.3M visits

Player count history

[Rivers] Rise of NationsEat Blobs Simulator

Head to head

Metric [Rivers] Rise of Nations Eat Blobs SimulatorDifference
Playing now1,8907011,189 (2.7×)
24h peak2,4161,616800
24h average1,858972886 (1.9×)
7-day peak2,4161,616800
7-day average1,593800793 (2.0×)
30-day peak2,4161,616800
All-time peak2,4161,616800
24h change 16.6% 7.8%
7d change
Total visits307.6M240.3M67.3M
Visits (24h)86.4K137.1K50.7K (1.6×)
Visits (7d)338.3K499.1K160.8K
Favorites645.3K1.3M625.9K (2.0×)
Rating87.2%77.3%
Global rank (players)#861#1,550of 5,050
Trending score53.662.4
CreatedNov 14, 2018Dec 8, 2021
GenreStrategySimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 6 days for [Rivers] Rise of Nations, 6 for Eat Blobs Simulator.

[Rivers] Rise of Nations vs Eat Blobs Simulator — Player Count Comparison | RoVitals