[Rivers] Rise of Nations vs [Pets][V64]Cultivation: Mortal to Immortal

[Rivers] Rise of Nations currently leads with 1,355 concurrent players against 1,060. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 1,421. Momentum favours [Rivers] Rise of Nations: +0.2% week over week versus -10.8% for [Pets][V64]Cultivation: Mortal to Immortal. Lifetime, [Rivers] Rise of Nations has more visits (308.2M vs 117.8M). Full side-by-side history for [Rivers] Rise of Nations and [Pets][V64]Cultivation: Mortal to Immortal is charted above.

[Rivers] Rise of Nations
1,355
playing now
2,398 24h peak · 308.2M visits
VS
[🐉Pets][V64]Cultivation: Mortal to Immortal
1,060
playing now
1,202 24h peak · 117.8M visits

Player count history

[Rivers] Rise of Nations[Pets][V64]Cultivation: Mortal to Immortal

Head to head

Metric [Rivers] Rise of Nations [Pets][V64]Cultivation: Mortal to ImmortalDifference
Playing now1,3551,060295
24h peak2,3981,2021,196 (2.0×)
24h average1,6971,103594 (1.5×)
7-day peak2,3981,3531,045 (1.8×)
7-day average1,6001,174426
30-day peak2,3981,3531,045 (1.8×)
All-time peak2,5551,4211,134 (1.8×)
24h change 5.4% 2.8%
7d change 0.2% 10.8%
Total visits308.2M117.8M190.4M (2.6×)
Visits (24h)79.5K48.8K30.7K (1.6×)
Visits (7d)550.9K426.1K124.8K
Favorites645.9K143.4K502.5K (4.5×)
Rating87.2%94.2%
Global rank (players)#958#1,165of 8,339
Trending score19.3-18.0
CreatedNov 14, 2018Jul 25, 2024
GenreStrategySimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 14 days for [Rivers] Rise of Nations, 9 for [Pets][V64]Cultivation: Mortal to Immortal.