[Rivers] Rise of Nations vs [2056X] Cut Grass for Anime Characters

[Rivers] Rise of Nations currently leads with 1,978 concurrent players against 530, a 3.7Γ— advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,416 concurrent players, versus 1,357. Lifetime, [Rivers] Rise of Nations has more visits (307.6M vs 17.9M). Full side-by-side history for [Rivers] Rise of Nations and [2056X] Cut Grass for Anime Characters is charted above.

[Rivers] Rise of Nations
1,978
playing now
2,416 24h peak Β· 307.6M visits
VS
[πŸ€2056X] Cut Grass for Anime Characters
530
playing now
1,357 24h peak Β· 17.9M visits

Player count history

[Rivers] Rise of Nations[2056X] Cut Grass for Anime Characters

Head to head

Metric [Rivers] Rise of Nations [2056X] Cut Grass for Anime CharactersDifference
Playing now1,9785301,448 (3.7Γ—)
24h peak2,4161,3571,059 (1.8Γ—)
24h average1,8814581,423 (4.1Γ—)
7-day peak2,4161,3571,059 (1.8Γ—)
7-day average1,5963131,283 (5.1Γ—)
30-day peak2,4161,3571,059 (1.8Γ—)
All-time peak2,4161,3571,059 (1.8Γ—)
24h changeβ–² 18.2%β–² 54.2%β€”
7d changeβ€”β€”β€”
Total visits307.6M17.9M289.6M (17.1Γ—)
Visits (24h)86.6K43.2K43.4K (2.0Γ—)
Visits (7d)334.4K144.1K190.3K (2.3Γ—)
Favorites645.3K41.9K603.5K (15.4Γ—)
Rating87.2%98.0%β€”
Global rank (players)#822#1,809of 5,050
Trending score57.6114.5β€”
CreatedNov 14, 2018Mar 15, 2026β€”
GenreStrategySimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 5 days for [Rivers] Rise of Nations, 5 for [2056X] Cut Grass for Anime Characters.

[Rivers] Rise of Nations vs [2056X] Cut Grass for Anime Characters β€” Player Count Comparison | RoVitals