[Rivers] Rise of Nations vs Clash's Glitch Per Difficulty Chart Obby

[Rivers] Rise of Nations currently leads with 1,891 concurrent players against 295, a 6.4× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 1,034. Lifetime, [Rivers] Rise of Nations has more visits (307.6M vs 19.9M). Full side-by-side history for [Rivers] Rise of Nations and Clash's Glitch Per Difficulty Chart Obby is charted above.

[Rivers] Rise of Nations
1,891
playing now
2,555 24h peak · 307.6M visits
VS
Clash's Glitch Per Difficulty Chart Obby
295
playing now
773 24h peak · 19.9M visits

Player count history

[Rivers] Rise of NationsClash's Glitch Per Difficulty Chart Obby

Head to head

Metric [Rivers] Rise of Nations Clash's Glitch Per Difficulty Chart ObbyDifference
Playing now1,8912951,596 (6.4×)
24h peak2,5557731,782 (3.3×)
24h average1,9544371,517 (4.5×)
7-day peak2,5551,0341,521 (2.5×)
7-day average1,6214801,141 (3.4×)
30-day peak2,5551,0341,521 (2.5×)
All-time peak2,5551,0341,521 (2.5×)
24h change 8.8% 8.2%
7d change
Total visits307.6M19.9M287.7M (15.4×)
Visits (24h)88.4K77.3K11.1K
Visits (7d)427K408.7K18.3K
Favorites645.4K56.7K588.7K (11.4×)
Rating87.2%88.8%
Global rank (players)#829#2,349of 5,522
Trending score66.6-22.6
CreatedNov 14, 2018Mar 17, 2026
GenreStrategyObby & Platformer

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 6 days for [Rivers] Rise of Nations, 6 for Clash's Glitch Per Difficulty Chart Obby.

[Rivers] Rise of Nations vs Clash's Glitch Per Difficulty Chart Obby — Player Count Comparison | RoVitals