[Rivers] Rise of Nations vs [UPD]Staff Training!

[Rivers] Rise of Nations currently leads with 1,427 concurrent players against 813, a 1.8× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 1,114. Lifetime, [Rivers] Rise of Nations has more visits (308.2M vs 9.1M). Full side-by-side history for [Rivers] Rise of Nations and [UPD]Staff Training! is charted above.

[Rivers] Rise of Nations
1,427
playing now
2,343 24h peak · 308.2M visits
VS
[UPD]⚡️Staff Training!
813
playing now
1,114 24h peak · 9.1M visits

Player count history

[Rivers] Rise of Nations[UPD]Staff Training!

Head to head

Metric [Rivers] Rise of Nations [UPD]Staff Training!Difference
Playing now1,427813614 (1.8×)
24h peak2,3431,1141,229 (2.1×)
24h average1,623729894 (2.2×)
7-day peak2,5001,1141,386 (2.2×)
7-day average1,583696887 (2.3×)
30-day peak2,5001,1141,386 (2.2×)
All-time peak2,5551,1141,441 (2.3×)
24h change 0.4% 13.7%
7d change 0.9%
Total visits308.2M9.1M299.1M (34.0×)
Visits (24h)79.5K66.9K12.6K
Visits (7d)556K122.4K433.7K (4.5×)
Favorites645.9K564.8K81.1K
Rating87.2%98.9%
Global rank (players)#1,056#1,531of 8,009
Trending score8.013.1
CreatedNov 14, 2018Feb 24, 2026
GenreStrategySimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [Rivers] Rise of Nations, 3 for [UPD]Staff Training!.