[Rivers] Rise of Nations vs [UPD]Staff Training!
[Rivers] Rise of Nations currently leads with 1,427 concurrent players against 813, a 1.8× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 1,114. Lifetime, [Rivers] Rise of Nations has more visits (308.2M vs 9.1M). Full side-by-side history for [Rivers] Rise of Nations and [UPD]Staff Training! is charted above.
[Rivers] Rise of Nations
1,427
playing now
2,343 24h peak · 308.2M visits
VS
[UPD]⚡️Staff Training!
813
playing now
1,114 24h peak · 9.1M visits
Player count history
[Rivers] Rise of Nations[UPD]Staff Training!
Head to head
| Metric | [Rivers] Rise of Nations | [UPD]Staff Training! | Difference |
|---|---|---|---|
| Playing now | 1,427 | 813 | 614 (1.8×) |
| 24h peak | 2,343 | 1,114 | 1,229 (2.1×) |
| 24h average | 1,623 | 729 | 894 (2.2×) |
| 7-day peak | 2,500 | 1,114 | 1,386 (2.2×) |
| 7-day average | 1,583 | 696 | 887 (2.3×) |
| 30-day peak | 2,500 | 1,114 | 1,386 (2.2×) |
| All-time peak | 2,555 | 1,114 | 1,441 (2.3×) |
| 24h change | ▼ 0.4% | ▲ 13.7% | — |
| 7d change | ▲ 0.9% | — | — |
| Total visits | 308.2M | 9.1M | 299.1M (34.0×) |
| Visits (24h) | 79.5K | 66.9K | 12.6K |
| Visits (7d) | 556K | 122.4K | 433.7K (4.5×) |
| Favorites | 645.9K | 564.8K | 81.1K |
| Rating | 87.2% | 98.9% | — |
| Global rank (players) | #1,056 | #1,531 | of 8,009 |
| Trending score | 8.0 | 13.1 | — |
| Created | Nov 14, 2018 | Feb 24, 2026 | — |
| Genre | Strategy | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [Rivers] Rise of Nations, 3 for [UPD]Staff Training!.