[Rivers] Rise of Nations vs [COMBAT] Overworld

[COMBAT] Overworld currently leads with 1,541 concurrent players against 1,355. On all-time peak the record belongs to [COMBAT] Overworld at 4,226 concurrent players, versus 2,555. Momentum favours [Rivers] Rise of Nations: +3.7% week over week versus -1.6% for [COMBAT] Overworld. Lifetime, [Rivers] Rise of Nations has more visits (308.1M vs 1.9M). Full side-by-side history for [Rivers] Rise of Nations and [COMBAT] Overworld is charted above.

[Rivers] Rise of Nations
1,355
playing now
2,051 24h peak · 308.1M visits
VS
[COMBAT] Overworld
1,541
playing now
2,097 24h peak · 1.9M visits

Player count history

[Rivers] Rise of Nations[COMBAT] Overworld

Head to head

Metric [Rivers] Rise of Nations [COMBAT] OverworldDifference
Playing now1,3551,541186
24h peak2,0512,09746
24h average1,4701,642172
7-day peak2,5004,1551,655 (1.7×)
7-day average1,5882,110522
30-day peak2,5004,1551,655 (1.7×)
All-time peak2,5554,2261,671 (1.7×)
24h change 1.4% 0.3%
7d change 3.7% 1.6%
Total visits308.1M1.9M306.1M (159.2×)
Visits (24h)75.1K71.4K3.6K
Visits (7d)561.2K707.1K145.8K
Favorites645.8K92.3K553.5K (7.0×)
Rating87.2%94.3%
Global rank (players)#1,095#998of 7,707
Trending score-23.2-70.5
CreatedNov 14, 2018Jan 7, 2026
GenreStrategyRPG

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for [Rivers] Rise of Nations, 12 for [COMBAT] Overworld.