[Rivers] Rise of Nations vs [STREETS UPD] CL: Streets [Under Development]

[Rivers] Rise of Nations currently leads with 1,295 concurrent players against 597, a 2.2× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,098 concurrent players, versus 1,542. Lifetime, [Rivers] Rise of Nations has more visits (307.5M vs 10.6M). Full side-by-side history for [Rivers] Rise of Nations and [STREETS UPD] CL: Streets [Under Development] is charted above.

[Rivers] Rise of Nations
1,295
playing now
2,098 24h peak · 307.5M visits
VS
[STREETS UPD] CL: Streets [Under Development]
597
playing now
1,542 24h peak · 10.6M visits

Player count history

[Rivers] Rise of Nations[STREETS UPD] CL: Streets [Under Development]

Head to head

Metric [Rivers] Rise of Nations [STREETS UPD] CL: Streets [Under Development]Difference
Playing now1,295597698 (2.2×)
24h peak2,0981,542556
24h average1,590827763 (1.9×)
7-day peak2,0981,542556
7-day average1,524960564 (1.6×)
30-day peak2,0981,542556
All-time peak2,0981,542556
24h change 9.7% 4.6%
7d change
Total visits307.5M10.6M296.8M (28.9×)
Visits (24h)82K129.5K47.5K (1.6×)
Visits (7d)270.8K398.8K128K
Favorites645.3K16.6K628.7K (38.9×)
Rating87.2%90.6%
Global rank (players)#1,018#1,546of 4,425
Trending score13.7-39.5
CreatedNov 14, 2018May 20, 2026
GenreStrategyAction

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [Rivers] Rise of Nations, 4 for [STREETS UPD] CL: Streets [Under Development].

[Rivers] Rise of Nations vs [STREETS UPD] CL: Streets [Under Development] — Player Count Comparison | RoVitals