[Rivers] Rise of Nations vs [STREETS UPD] CL: Streets [Under Development]
[Rivers] Rise of Nations currently leads with 1,295 concurrent players against 597, a 2.2× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,098 concurrent players, versus 1,542. Lifetime, [Rivers] Rise of Nations has more visits (307.5M vs 10.6M). Full side-by-side history for [Rivers] Rise of Nations and [STREETS UPD] CL: Streets [Under Development] is charted above.
[Rivers] Rise of Nations
1,295
playing now
2,098 24h peak · 307.5M visits
VS
[STREETS UPD] CL: Streets [Under Development]
597
playing now
1,542 24h peak · 10.6M visits
Player count history
[Rivers] Rise of Nations[STREETS UPD] CL: Streets [Under Development]
Head to head
| Metric | [Rivers] Rise of Nations | [STREETS UPD] CL: Streets [Under Development] | Difference |
|---|---|---|---|
| Playing now | 1,295 | 597 | 698 (2.2×) |
| 24h peak | 2,098 | 1,542 | 556 |
| 24h average | 1,590 | 827 | 763 (1.9×) |
| 7-day peak | 2,098 | 1,542 | 556 |
| 7-day average | 1,524 | 960 | 564 (1.6×) |
| 30-day peak | 2,098 | 1,542 | 556 |
| All-time peak | 2,098 | 1,542 | 556 |
| 24h change | ▲ 9.7% | ▲ 4.6% | — |
| 7d change | — | — | — |
| Total visits | 307.5M | 10.6M | 296.8M (28.9×) |
| Visits (24h) | 82K | 129.5K | 47.5K (1.6×) |
| Visits (7d) | 270.8K | 398.8K | 128K |
| Favorites | 645.3K | 16.6K | 628.7K (38.9×) |
| Rating | 87.2% | 90.6% | — |
| Global rank (players) | #1,018 | #1,546 | of 4,425 |
| Trending score | 13.7 | -39.5 | — |
| Created | Nov 14, 2018 | May 20, 2026 | — |
| Genre | Strategy | Action | — |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 5 days for [Rivers] Rise of Nations, 4 for [STREETS UPD] CL: Streets [Under Development].