[Rivers] Rise of Nations vs [MAINTENANCE] Project Mirror Labyrinth
[Rivers] Rise of Nations currently leads with 1,934 concurrent players against 0, a 1934.0× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,098 concurrent players, versus 378. Lifetime, [Rivers] Rise of Nations has more visits (307.5M vs 11.6M). Full side-by-side history for [Rivers] Rise of Nations and [MAINTENANCE] Project Mirror Labyrinth is charted above.
[Rivers] Rise of Nations
1,934
playing now
2,098 24h peak · 307.5M visits
VS
[MAINTENANCE] Project Mirror Labyrinth
0
playing now
361 24h peak · 11.6M visits
Player count history
[Rivers] Rise of Nations[MAINTENANCE] Project Mirror Labyrinth
Head to head
| Metric | [Rivers] Rise of Nations | [MAINTENANCE] Project Mirror Labyrinth | Difference |
|---|---|---|---|
| Playing now | 1,934 | 0 | 1,934 |
| 24h peak | 2,098 | 361 | 1,737 (5.8×) |
| 24h average | 1,728 | 261 | 1,467 (6.6×) |
| 7-day peak | 2,098 | 378 | 1,720 (5.6×) |
| 7-day average | 1,563 | 270 | 1,293 (5.8×) |
| 30-day peak | 2,098 | 378 | 1,720 (5.6×) |
| All-time peak | 2,098 | 378 | 1,720 (5.6×) |
| 24h change | ▲ 19.8% | ▼ 3.7% | — |
| 7d change | — | — | — |
| Total visits | 307.5M | 11.6M | 295.8M (26.4×) |
| Visits (24h) | 74K | 27.5K | 46.6K (2.7×) |
| Visits (7d) | 236.9K | 99.5K | 137.4K (2.4×) |
| Favorites | 645.3K | 36.6K | 608.7K (17.6×) |
| Rating | 87.2% | 97.4% | — |
| Global rank (players) | #782 | #4,173 | of 4,278 |
| Trending score | 33.7 | -7.4 | — |
| Created | Nov 14, 2018 | Nov 22, 2025 | — |
| Genre | Strategy | RPG | — |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for [Rivers] Rise of Nations, 4 for [MAINTENANCE] Project Mirror Labyrinth.