[Rivers] Rise of Nations vs [PATCH] HEDGEHOG TESTING
[Rivers] Rise of Nations currently leads with 1,195 concurrent players against 634, a 1.9× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 1,438. Momentum favours [Rivers] Rise of Nations: +0.7% week over week versus -22.1% for [PATCH] HEDGEHOG TESTING. Lifetime, [Rivers] Rise of Nations has more visits (308.1M vs 81.7M). Full side-by-side history for [Rivers] Rise of Nations and [PATCH] HEDGEHOG TESTING is charted above.
[Rivers] Rise of Nations
1,195
playing now
2,343 24h peak · 308.1M visits
VS
[PATCH] HEDGEHOG TESTING
634
playing now
1,343 24h peak · 81.7M visits
Player count history
[Rivers] Rise of Nations[PATCH] HEDGEHOG TESTING
Head to head
| Metric | [Rivers] Rise of Nations | [PATCH] HEDGEHOG TESTING | Difference |
|---|---|---|---|
| Playing now | 1,195 | 634 | 561 (1.9×) |
| 24h peak | 2,343 | 1,343 | 1,000 (1.7×) |
| 24h average | 1,603 | 866 | 737 (1.9×) |
| 7-day peak | 2,500 | 1,343 | 1,157 (1.9×) |
| 7-day average | 1,582 | 787 | 795 (2.0×) |
| 30-day peak | 2,500 | 1,343 | 1,157 (1.9×) |
| All-time peak | 2,555 | 1,438 | 1,117 (1.8×) |
| 24h change | ▲ 0.7% | ▼ 4.4% | — |
| 7d change | ▲ 0.7% | ▼ 22.1% | — |
| Total visits | 308.1M | 81.7M | 226.5M (3.8×) |
| Visits (24h) | 82.9K | 164.1K | 81.3K (2.0×) |
| Visits (7d) | 559.8K | 983.1K | 423.3K (1.8×) |
| Favorites | 645.9K | 88.6K | 557.3K (7.3×) |
| Rating | 87.2% | 84.8% | — |
| Global rank (players) | #1,191 | #1,761 | of 8,017 |
| Trending score | 4.2 | 28.6 | — |
| Created | Nov 14, 2018 | Oct 13, 2024 | — |
| Genre | Strategy | Obby & Platformer | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [Rivers] Rise of Nations, 10 for [PATCH] HEDGEHOG TESTING.