[Rivers] Rise of Nations vs Just Build!

[Rivers] Rise of Nations currently leads with 1,173 concurrent players against 532, a 2.2× advantage. On all-time peak the record belongs to [Rivers] Rise of Nations at 2,555 concurrent players, versus 850. Momentum favours [Rivers] Rise of Nations: +0.6% week over week versus -0.2% for Just Build!. Lifetime, [Rivers] Rise of Nations has more visits (308.1M vs 84.7M). Full side-by-side history for [Rivers] Rise of Nations and Just Build! is charted above.

[Rivers] Rise of Nations
1,173
playing now
2,343 24h peak · 308.1M visits
VS
Just Build!
532
playing now
850 24h peak · 84.7M visits

Player count history

[Rivers] Rise of NationsJust Build!

Head to head

Metric [Rivers] Rise of Nations Just Build!Difference
Playing now1,173532641 (2.2×)
24h peak2,3438501,493 (2.8×)
24h average1,593601992 (2.7×)
7-day peak2,5008501,650 (2.9×)
7-day average1,5795691,010 (2.8×)
30-day peak2,5008501,650 (2.9×)
All-time peak2,5558501,705 (3.0×)
24h change 1.1% 1.0%
7d change 0.6% 0.2%
Total visits308.1M84.7M223.5M (3.6×)
Visits (24h)81.3K60.3K21K
Visits (7d)558.2K402.8K155.4K
Favorites645.9K2.8M2.2M (4.3×)
Rating87.2%95.1%
Global rank (players)#1,184#1,958of 8,017
Trending score2.815.0
CreatedNov 14, 2018Oct 1, 2024
GenreStrategySimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [Rivers] Rise of Nations, 8 for Just Build!.