Broken Bones IV vs [ Shibuya Pt.1 ] Anime Last Stand
Broken Bones IV currently leads with 4,927 concurrent players against 3,213, a 1.5× advantage. On all-time peak the record belongs to [ Shibuya Pt.1 ] Anime Last Stand at 8,869 concurrent players, versus 6,392. Momentum favours Broken Bones IV: +32.4% week over week versus +20.4% for [ Shibuya Pt.1 ] Anime Last Stand. Lifetime, Broken Bones IV has more visits (1.5B vs 1.1B). Full side-by-side history for Broken Bones IV and [ Shibuya Pt.1 ] Anime Last Stand is charted above.
Broken Bones IV
4,927
playing now
6,316 24h peak · 1.5B visits
VS
[ Shibuya Pt.1 🏯 ] Anime Last Stand
3,213
playing now
3,773 24h peak · 1.1B visits
Player count history
Broken Bones IV[ Shibuya Pt.1 ] Anime Last Stand
Head to head
| Metric | Broken Bones IV | [ Shibuya Pt.1 ] Anime Last Stand | Difference |
|---|---|---|---|
| Playing now | 4,927 | 3,213 | 1,714 (1.5×) |
| 24h peak | 6,316 | 3,773 | 2,543 (1.7×) |
| 24h average | 4,910 | 3,286 | 1,624 |
| 7-day peak | 6,392 | 8,718 | 2,326 |
| 7-day average | 4,490 | 3,340 | 1,150 |
| 30-day peak | 6,392 | 8,718 | 2,326 |
| All-time peak | 6,392 | 8,869 | 2,477 |
| 24h change | ▲ 3.7% | ▼ 10.5% | — |
| 7d change | ▲ 32.4% | ▲ 20.4% | — |
| Total visits | 1.5B | 1.1B | 421.3M |
| Visits (24h) | 627.7K | 132K | 495.7K (4.8×) |
| Visits (7d) | 4.3M | 1.1M | 3.2M (4.0×) |
| Favorites | 4.4M | 707.4K | 3.7M (6.3×) |
| Rating | 88.3% | 95.6% | — |
| Global rank (players) | #375 | #580 | of 7,928 |
| Trending score | 34.3 | -5.7 | — |
| Created | Nov 7, 2018 | Mar 24, 2023 | — |
| Genre | Simulation | Strategy | — |
Other comparisons
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Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for Broken Bones IV, 13 for [ Shibuya Pt.1 ] Anime Last Stand.