Broken Bones IV vs [x2 LUCK + CRIMSON] Roll for Anime!
Broken Bones IV currently leads with 5,804 concurrent players against 950, a 6.1Γ advantage. On all-time peak the record belongs to Broken Bones IV at 6,392 concurrent players, versus 1,979. Lifetime, Broken Bones IV has more visits (1.5B vs 1M). Full side-by-side history for Broken Bones IV and [x2 LUCK + CRIMSON] Roll for Anime! is charted above.
Broken Bones IV
5,804
playing now
6,392 24h peak Β· 1.5B visits
VS
[πx2 LUCK + CRIMSONπ©Έ] Roll for Anime! π²
950
playing now
1,349 24h peak Β· 1M visits
Player count history
Broken Bones IV[x2 LUCK + CRIMSON] Roll for Anime!
Head to head
| Metric | Broken Bones IV | [x2 LUCK + CRIMSON] Roll for Anime! | Difference |
|---|---|---|---|
| Playing now | 5,804 | 950 | 4,854 (6.1Γ) |
| 24h peak | 6,392 | 1,349 | 5,043 (4.7Γ) |
| 24h average | 5,172 | 937 | 4,235 (5.5Γ) |
| 7-day peak | 6,392 | 1,914 | 4,478 (3.3Γ) |
| 7-day average | 3,611 | 933 | 2,678 (3.9Γ) |
| 30-day peak | 6,392 | 1,914 | 4,478 (3.3Γ) |
| All-time peak | 6,392 | 1,979 | 4,413 (3.2Γ) |
| 24h change | β² 32.3% | βΌ 7.4% | β |
| 7d change | β | β | β |
| Total visits | 1.5B | 1M | 1.5B (1443.5Γ) |
| Visits (24h) | 612.2K | 47.7K | 564.5K (12.8Γ) |
| Visits (7d) | 2.7M | 259.4K | 2.4M (10.3Γ) |
| Favorites | 4.4M | 3.9K | 4.4M (1134.5Γ) |
| Rating | 88.3% | 97.0% | β |
| Global rank (players) | #311 | #1,481 | of 5,403 |
| Trending score | 159.5 | 1.2 | β |
| Created | Nov 7, 2018 | Jul 15, 2026 | β |
| Genre | Simulation | Simulation | β |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 6 days for Broken Bones IV, 6 for [x2 LUCK + CRIMSON] Roll for Anime!.