Broken Bones IV vs [UPD] Kawaii Anime RNG
Broken Bones IV currently leads with 5,407 concurrent players against 2,353, a 2.3× advantage. On all-time peak the record belongs to Broken Bones IV at 6,036 concurrent players, versus 6,006. Lifetime, Broken Bones IV has more visits (1.5B vs 1.7M). Full side-by-side history for Broken Bones IV and [UPD] Kawaii Anime RNG is charted above.
Broken Bones IV
5,407
playing now
6,036 24h peak · 1.5B visits
VS
[♦️UPD] Kawaii Anime RNG 🎲
2,353
playing now
6,006 24h peak · 1.7M visits
Player count history
Broken Bones IV[UPD] Kawaii Anime RNG
Head to head
| Metric | Broken Bones IV | [UPD] Kawaii Anime RNG | Difference |
|---|---|---|---|
| Playing now | 5,407 | 2,353 | 3,054 (2.3×) |
| 24h peak | 6,036 | 6,006 | 30 |
| 24h average | 4,795 | 2,354 | 2,441 (2.0×) |
| 7-day peak | 6,036 | 6,006 | 30 |
| 7-day average | 3,519 | 2,458 | 1,061 |
| 30-day peak | 6,036 | 6,006 | 30 |
| All-time peak | 6,036 | 6,006 | 30 |
| 24h change | ▲ 37.4% | ▲ 4.2% | — |
| 7d change | — | — | — |
| Total visits | 1.5B | 1.7M | 1.5B (890.2×) |
| Visits (24h) | 593.9K | 107.5K | 486.4K (5.5×) |
| Visits (7d) | 2.5M | 600.5K | 1.9M (4.1×) |
| Favorites | 4.4M | 84.5K | 4.3M (52.4×) |
| Rating | 88.3% | 91.8% | — |
| Global rank (players) | #384 | #843 | of 5,275 |
| Trending score | 132.6 | -14.1 | — |
| Created | Nov 7, 2018 | Feb 26, 2026 | — |
| Genre | Simulation | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 6 days for Broken Bones IV, 6 for [UPD] Kawaii Anime RNG.