Ninja Tycoon (v4.7.6) vs [UDP11.3] +1 DMG Per Revive

[UDP11.3] +1 DMG Per Revive currently leads with 2,336 concurrent players against 1,112, a 2.1× advantage. On all-time peak the record belongs to [UDP11.3] +1 DMG Per Revive at 3,610 concurrent players, versus 1,421. Momentum favours Ninja Tycoon (v4.7.6): +7.6% week over week versus -15.8% for [UDP11.3] +1 DMG Per Revive. Lifetime, Ninja Tycoon (v4.7.6) has more visits (581.6M vs 17.4M). Full side-by-side history for Ninja Tycoon (v4.7.6) and [UDP11.3] +1 DMG Per Revive is charted above.

Ninja Tycoon (v4.7.6)
1,112
playing now
1,366 24h peak · 581.6M visits
VS
[UDP11.3] +1 DMG Per Revive[💀]
2,336
playing now
2,668 24h peak · 17.4M visits

Player count history

Ninja Tycoon (v4.7.6)[UDP11.3] +1 DMG Per Revive

Head to head

Metric Ninja Tycoon (v4.7.6) [UDP11.3] +1 DMG Per ReviveDifference
Playing now1,1122,3361,224 (2.1×)
24h peak1,3662,6681,302 (2.0×)
24h average1,0582,4421,384 (2.3×)
7-day peak1,3663,2211,855 (2.4×)
7-day average8402,6531,813 (3.2×)
30-day peak1,3663,5802,214 (2.6×)
All-time peak1,4213,6102,189 (2.5×)
24h change 5.9% 3.8%
7d change 7.6% 15.8%
Total visits581.6M17.4M564.2M (33.4×)
Visits (24h)74.9K155.9K81.1K (2.1×)
Visits (7d)447.1K1.2M783.9K (2.8×)
Favorites1.3M882.6K374.5K
Rating89.5%95.9%
Global rank (players)#1,204#691of 8,283
Trending score76.3-26.7
CreatedFeb 28, 2015May 15, 2026
GenreSimulationSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for Ninja Tycoon (v4.7.6), 13 for [UDP11.3] +1 DMG Per Revive.