Chained [2 Player Obby] vs [OLYMPUS] Grow a Beehive

Chained [2 Player Obby] currently leads with 2,218 concurrent players against 1,312, a 1.7Γ— advantage. On all-time peak the record belongs to [OLYMPUS] Grow a Beehive at 2,695 concurrent players, versus 2,262. Lifetime, Chained [2 Player Obby] has more visits (425.9M vs 13.9M). Full side-by-side history for Chained [2 Player Obby] and [OLYMPUS] Grow a Beehive is charted above.

Chained [2 Player Obby]
2,218
playing now
2,262 24h peak Β· 425.9M visits
VS
[OLYMPUS]🐝 Grow a Beehive
1,312
playing now
1,435 24h peak Β· 13.9M visits

Player count history

Chained [2 Player Obby][OLYMPUS] Grow a Beehive

Head to head

Metric Chained [2 Player Obby] [OLYMPUS] Grow a BeehiveDifference
Playing now2,2181,312906 (1.7Γ—)
24h peak2,2621,435827 (1.6Γ—)
24h average1,9301,208722 (1.6Γ—)
7-day peak2,2622,429167
7-day average1,5821,170412
30-day peak2,2622,429167
All-time peak2,2622,695433
24h changeβ–² 20.2%β–² 8.4%β€”
7d changeβ€”β€”β€”
Total visits425.9M13.9M412.1M (30.7Γ—)
Visits (24h)342.9K93.3K249.6K (3.7Γ—)
Visits (7d)1.6M390.8K1.2M (4.1Γ—)
Favorites10.4M29.2K10.3M (354.9Γ—)
Rating83.5%88.3%β€”
Global rank (players)#901#1,312of 5,403
Trending score71.29.8β€”
CreatedJul 4, 2024May 31, 2026β€”
GenreObby & PlatformerSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 6 days for Chained [2 Player Obby], 5 for [OLYMPUS] Grow a Beehive.

Chained [2 Player Obby] vs [OLYMPUS] Grow a Beehive β€” Player Count Comparison | RoVitals