Titan Training Simulator vs [JUMP ROPE] Squid Game (Season 3)

[JUMP ROPE] Squid Game (Season 3) currently leads with 700 concurrent players against 553. On all-time peak the record belongs to [JUMP ROPE] Squid Game (Season 3) at 731 concurrent players, versus 698. Momentum favours Titan Training Simulator: +14.6% week over week versus -18.6% for [JUMP ROPE] Squid Game (Season 3). Lifetime, [JUMP ROPE] Squid Game (Season 3) has more visits (176.6M vs 91.7M). Full side-by-side history for Titan Training Simulator and [JUMP ROPE] Squid Game (Season 3) is charted above.

[πŸŽ„] Titan Training Simulator
553
playing now
628 24h peak Β· 91.7M visits
VS
[JUMP ROPE] Squid Game (Season 3)
700
playing now
683 24h peak Β· 176.6M visits

Player count history

Titan Training Simulator[JUMP ROPE] Squid Game (Season 3)

Head to head

Metric Titan Training Simulator [JUMP ROPE] Squid Game (Season 3)Difference
Playing now553700147
24h peak62868355
24h average50247230
7-day peak66368320
7-day average416310106
30-day peak66373168
All-time peak69873133
24h changeβ–² 6.6%β–² 76.1%β€”
7d changeβ–² 14.6%β–Ό 18.6%β€”
Total visits91.7M176.6M84.9M (1.9Γ—)
Visits (24h)49.7K58.3K8.7K
Visits (7d)319K310.3K8.7K
Favorites3M70.9K3M (42.8Γ—)
Rating94.8%85.9%β€”
Global rank (players)#2,274#2,066of 7,783
Trending score52.8129.8β€”
CreatedJun 26, 2024Nov 6, 2024β€”
GenreSimulationParty & Casualβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 12 days for Titan Training Simulator, 10 for [JUMP ROPE] Squid Game (Season 3).