Elevator of Fun vs Train to Fight

Train to Fight currently leads with 1,353 concurrent players against 1,297. On all-time peak the record belongs to Train to Fight at 4,040 concurrent players, versus 2,065. Momentum favours Elevator of Fun: -18.4% week over week versus -19.6% for Train to Fight. Lifetime, Train to Fight has more visits (187.8M vs 87.4M). Full side-by-side history for Elevator of Fun and Train to Fight is charted above.

Elevator of Fun [✨]
1,297
playing now
1,376 24h peak · 87.4M visits
VS
Train to Fight
1,353
playing now
2,282 24h peak · 187.8M visits

Player count history

Elevator of FunTrain to Fight

Head to head

Metric Elevator of Fun Train to FightDifference
Playing now1,2971,35356
24h peak1,3762,282906 (1.7×)
24h average1,1521,553401
7-day peak1,6443,5091,865 (2.1×)
7-day average1,0872,083996 (1.9×)
30-day peak1,6443,5091,865 (2.1×)
All-time peak2,0654,0401,975 (2.0×)
24h change 8.6% 5.7%
7d change 18.4% 19.6%
Total visits87.4M187.8M100.4M (2.1×)
Visits (24h)117.1K206.2K89.1K (1.8×)
Visits (7d)813.4K1.9M1.1M (2.3×)
Favorites2.8M141.3K2.7M (20.1×)
Rating75.1%91.5%
Global rank (players)#1,039#1,053of 7,707
Trending score17.9-80.3
CreatedJun 22, 2024Feb 8, 2025
GenreParty & CasualSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 10 days for Elevator of Fun, 11 for Train to Fight.

Elevator of Fun vs Train to Fight — Player Count Comparison | RoVitals