[X2] Freeze for UGC vs [KAIJU] My Dancing Animals!

[KAIJU] My Dancing Animals! currently leads with 4,138 concurrent players against 2,042, a 2.0× advantage. On all-time peak the record belongs to [X2] Freeze for UGC at 6,305 concurrent players, versus 4,138. Momentum favours [KAIJU] My Dancing Animals!: +60.7% week over week versus -6.5% for [X2] Freeze for UGC. Lifetime, [X2] Freeze for UGC has more visits (24.3M vs 2.9M). Full side-by-side history for [X2] Freeze for UGC and [KAIJU] My Dancing Animals! is charted above.

[X2] Freeze for UGC 🧊
2,042
playing now
2,601 24h peak · 24.3M visits
VS
[KAIJU] My Dancing Animals!
4,138
playing now
4,034 24h peak · 2.9M visits

Player count history

[X2] Freeze for UGC[KAIJU] My Dancing Animals!

Head to head

Metric [X2] Freeze for UGC [KAIJU] My Dancing Animals!Difference
Playing now2,0424,1382,096 (2.0×)
24h peak2,6014,0341,433 (1.6×)
24h average2,2153,3911,176 (1.5×)
7-day peak4,0374,0343
7-day average2,4982,54749
30-day peak4,8154,034781
All-time peak6,3054,1382,167 (1.5×)
24h change 25.3% 23.0%
7d change 6.5% 60.7%
Total visits24.3M2.9M21.4M (8.4×)
Visits (24h)361.9K290.2K71.7K
Visits (7d)2.7M1.8M854.7K
Favorites232.8K16.5K216.3K (14.1×)
Rating79.5%98.3%
Global rank (players)#971#543of 8,284
Trending score-37.5115.9
CreatedJun 21, 2024Dec 29, 2025
GenreObby & PlatformerSimulation

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [X2] Freeze for UGC, 9 for [KAIJU] My Dancing Animals!.