Project: Escape Room [NEW MAP] vs [OLYMPUS] Grow a Beehive

Project: Escape Room [NEW MAP] currently leads with 2,175 concurrent players against 1,241, a 1.8Γ— advantage. On all-time peak the record belongs to [OLYMPUS] Grow a Beehive at 2,695 concurrent players, versus 2,548. Lifetime, Project: Escape Room [NEW MAP] has more visits (79.9M vs 13.8M). Full side-by-side history for Project: Escape Room [NEW MAP] and [OLYMPUS] Grow a Beehive is charted above.

πŸ”‘Project: Escape Room [NEW MAP]
2,175
playing now
2,548 24h peak Β· 79.9M visits
VS
[OLYMPUS]🐝 Grow a Beehive
1,241
playing now
2,695 24h peak Β· 13.8M visits

Player count history

Project: Escape Room [NEW MAP][OLYMPUS] Grow a Beehive

Head to head

Metric Project: Escape Room [NEW MAP] [OLYMPUS] Grow a BeehiveDifference
Playing now2,1751,241934 (1.8Γ—)
24h peak2,5482,695147
24h average1,8511,183668 (1.6Γ—)
7-day peak2,5482,695147
7-day average1,6161,171445
30-day peak2,5482,695147
All-time peak2,5482,695147
24h changeβ–² 14.5%β–² 19.4%β€”
7d changeβ€”β€”β€”
Total visits79.9M13.8M66.1M (5.8Γ—)
Visits (24h)225.8K100.6K125.3K (2.2Γ—)
Visits (7d)892.7K291.8K600.9K (3.1Γ—)
Favorites415.4K29K386.3K (14.3Γ—)
Rating92.7%88.2%β€”
Global rank (players)#842#1,259of 4,743
Trending score46.83.1β€”
CreatedJun 13, 2024May 31, 2026β€”
GenrePuzzleSimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 5 days for Project: Escape Room [NEW MAP], 4 for [OLYMPUS] Grow a Beehive.

Project: Escape Room [NEW MAP] vs [OLYMPUS] Grow a Beehive β€” Player Count Comparison | RoVitals