be a train vs Midnight Sushi [HORROR]
Midnight Sushi [HORROR] currently leads with 45 concurrent players against 42. On all-time peak the record belongs to be a train at 58 concurrent players, versus 58. Lifetime, Midnight Sushi [HORROR] has more visits (10.4M vs 6.5M). Full side-by-side history for be a train and Midnight Sushi [HORROR] is charted above.
be a train
42
playing now
51 24h peak · 6.5M visits
VS
Midnight Sushi [HORROR]
45
playing now
58 24h peak · 10.4M visits
Player count history
be a trainMidnight Sushi [HORROR]
Head to head
| Metric | be a train | Midnight Sushi [HORROR] | Difference |
|---|---|---|---|
| Playing now | 42 | 45 | 3 |
| 24h peak | 51 | 58 | 7 |
| 24h average | 38 | 33 | 5 |
| 7-day peak | 53 | 58 | 5 |
| 7-day average | 37 | 25 | 12 |
| 30-day peak | 53 | 58 | 5 |
| All-time peak | 58 | 58 | tie |
| 24h change | ▲ 2.7% | ▲ 65.0% | — |
| 7d change | — | ▲ 31.6% | — |
| Total visits | 6.5M | 10.4M | 3.9M (1.6×) |
| Visits (24h) | 5.2K | 3.8K | 1.5K |
| Visits (7d) | 12K | 23.4K | 11.4K (1.9×) |
| Favorites | 5.9K | 68.9K | 62.9K (11.6×) |
| Rating | 69.8% | 90.2% | — |
| Global rank (players) | #4,252 | #4,195 | of 7,662 |
| Trending score | 2.7 | 26.1 | — |
| Created | Feb 19, 2024 | Nov 20, 2024 | — |
| Genre | Simulation | Adventure | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 4 days for be a train, 12 for Midnight Sushi [HORROR].