BUCKSHOT vs [Cursed] Anime Capture

BUCKSHOT currently leads with 3,926 concurrent players against 3,427. On all-time peak the record belongs to BUCKSHOT at 5,474 concurrent players, versus 5,040. Lifetime, BUCKSHOT has more visits (131.7M vs 1.6M). Full side-by-side history for BUCKSHOT and [Cursed] Anime Capture is charted above.

πŸ’₯ BUCKSHOT
3,926
playing now
5,474 24h peak Β· 131.7M visits
VS
πŸ‘‘ [Cursed] Anime Capture
3,427
playing now
4,984 24h peak Β· 1.6M visits

Player count history

BUCKSHOT[Cursed] Anime Capture

Head to head

Metric BUCKSHOT [Cursed] Anime CaptureDifference
Playing now3,9263,427499
24h peak5,4744,984490
24h average4,3703,536834
7-day peak5,4745,040434
7-day average4,1243,756368
30-day peak5,4745,040434
All-time peak5,4745,040434
24h changeβ–² 30.8%β–² 2.7%β€”
7d changeβ€”β€”β€”
Total visits131.7M1.6M130.1M (84.6Γ—)
Visits (24h)416.3K191.7K224.5K (2.2Γ—)
Visits (7d)1.5M658.4K795.9K (2.2Γ—)
Favorites553.3K37.9K515.5K (14.6Γ—)
Rating96.5%98.0%β€”
Global rank (players)#381#455of 4,425
Trending score21.6-20.6β€”
CreatedJan 28, 2024Aug 5, 2026β€”
GenreStrategySimulationβ€”

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β€” 5 days for BUCKSHOT, 5 for [Cursed] Anime Capture.

BUCKSHOT vs [Cursed] Anime Capture β€” Player Count Comparison | RoVitals