BEAT BOUNCE (GEOMETRY DASH) vs KPop Demon Hunters

BEAT BOUNCE (GEOMETRY DASH) currently leads with 2,160 concurrent players against 1,080, a 2.0× advantage. On all-time peak the record belongs to KPop Demon Hunters at 6,560 concurrent players, versus 4,424. Momentum favours KPop Demon Hunters: +21.1% week over week versus +7.6% for BEAT BOUNCE (GEOMETRY DASH). Lifetime, BEAT BOUNCE (GEOMETRY DASH) has more visits (508.5M vs 94.5M). Full side-by-side history for BEAT BOUNCE (GEOMETRY DASH) and KPop Demon Hunters is charted above.

BEAT BOUNCE 🎶 (GEOMETRY DASH)
2,160
playing now
3,345 24h peak · 508.5M visits
VS
[😈🎤] KPop Demon Hunters
1,080
playing now
2,524 24h peak · 94.5M visits

Player count history

BEAT BOUNCE (GEOMETRY DASH)KPop Demon Hunters

Head to head

Metric BEAT BOUNCE (GEOMETRY DASH) KPop Demon HuntersDifference
Playing now2,1601,0801,080 (2.0×)
24h peak3,3452,524821
24h average2,5011,553948 (1.6×)
7-day peak3,6846,4262,742 (1.7×)
7-day average2,5211,958563
30-day peak3,6846,4262,742 (1.7×)
All-time peak4,4246,5602,136
24h change 6.7% 8.1%
7d change 7.6% 21.1%
Total visits508.5M94.5M414M (5.4×)
Visits (24h)479.5K186.3K293.2K (2.6×)
Visits (7d)3.4M2M1.4M (1.7×)
Favorites355.1K1.8M1.5M (5.1×)
Rating72.4%74.3%
Global rank (players)#655#1,167of 8,339
Trending score-2.7-65.2
CreatedDec 10, 2023Dec 5, 2025
GenreObby & PlatformerAction

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 14 days for BEAT BOUNCE (GEOMETRY DASH), 9 for KPop Demon Hunters.