[NEW MAP!] Disaster Island Survival vs [OLYMPUS] Grow a Beehive
[NEW MAP!] Disaster Island Survival currently leads with 1,732 concurrent players against 935, a 1.9Γ advantage. On all-time peak the record belongs to [NEW MAP!] Disaster Island Survival at 3,441 concurrent players, versus 2,695. Lifetime, [NEW MAP!] Disaster Island Survival has more visits (147.3M vs 13.8M). Full side-by-side history for [NEW MAP!] Disaster Island Survival and [OLYMPUS] Grow a Beehive is charted above.
[NEW MAP!] Disaster Island ποΈ Survival
1,732
playing now
2,904 24h peak Β· 147.3M visits
VS
[OLYMPUS]π Grow a Beehive
935
playing now
2,695 24h peak Β· 13.8M visits
Player count history
[NEW MAP!] Disaster Island Survival[OLYMPUS] Grow a Beehive
Head to head
| Metric | [NEW MAP!] Disaster Island Survival | [OLYMPUS] Grow a Beehive | Difference |
|---|---|---|---|
| Playing now | 1,732 | 935 | 797 (1.9Γ) |
| 24h peak | 2,904 | 2,695 | 209 |
| 24h average | 1,973 | 1,085 | 888 (1.8Γ) |
| 7-day peak | 3,379 | 2,695 | 684 |
| 7-day average | 1,914 | 1,147 | 767 (1.7Γ) |
| 30-day peak | 3,379 | 2,695 | 684 |
| All-time peak | 3,441 | 2,695 | 746 |
| 24h change | βΌ 19.1% | β² 13.4% | β |
| 7d change | β | β | β |
| Total visits | 147.3M | 13.8M | 133.6M (10.7Γ) |
| Visits (24h) | 219.5K | 101.8K | 117.7K (2.2Γ) |
| Visits (7d) | 745.2K | 307.3K | 438K (2.4Γ) |
| Favorites | 7.4M | 29.1K | 7.4M (255.4Γ) |
| Rating | 92.4% | 88.3% | β |
| Global rank (players) | #928 | #1,384 | of 4,743 |
| Trending score | 10.0 | -16.1 | β |
| Created | Sep 20, 2023 | May 31, 2026 | β |
| Genre | Survival | Simulation | β |
Other comparisons
[NEW MAP!] Disaster Island Survival vs Sorcerer Tower Defense [HIGURUMA][NEW MAP!] Disaster Island Survival vs [X2] +1 Stand Power Evolution[NEW MAP!] Disaster Island Survival vs [] One Shot[NEW MAP!] Disaster Island Survival vs +1 Bottle Flip Obby Escape[NEW MAP!] Disaster Island Survival vs Hungry Pig[NEW MAP!] Disaster Island Survival vs DELTARUNE Battles [1 DAY]Compare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 4 days for [NEW MAP!] Disaster Island Survival, 4 for [OLYMPUS] Grow a Beehive.