[Boxing Ring!] Thaiban City [BETA] vs [STREETS UPD] CL: Streets [Under Development]
[Boxing Ring!] Thaiban City [BETA] currently leads with 1,022 concurrent players against 737. On all-time peak the record belongs to [STREETS UPD] CL: Streets [Under Development] at 1,542 concurrent players, versus 1,304. Lifetime, [Boxing Ring!] Thaiban City [BETA] has more visits (13M vs 10.7M). Full side-by-side history for [Boxing Ring!] Thaiban City [BETA] and [STREETS UPD] CL: Streets [Under Development] is charted above.
[Boxing Ring!] Thaiban City [BETA]
1,022
playing now
1,304 24h peak · 13M visits
VS
[STREETS UPD] CL: Streets [Under Development]
737
playing now
1,542 24h peak · 10.7M visits
Player count history
[Boxing Ring!] Thaiban City [BETA][STREETS UPD] CL: Streets [Under Development]
Head to head
| Metric | [Boxing Ring!] Thaiban City [BETA] | [STREETS UPD] CL: Streets [Under Development] | Difference |
|---|---|---|---|
| Playing now | 1,022 | 737 | 285 |
| 24h peak | 1,304 | 1,542 | 238 |
| 24h average | 933 | 841 | 92 |
| 7-day peak | 1,304 | 1,542 | 238 |
| 7-day average | 841 | 951 | 110 |
| 30-day peak | 1,304 | 1,542 | 238 |
| All-time peak | 1,304 | 1,542 | 238 |
| 24h change | ▲ 47.4% | ▼ 1.6% | — |
| 7d change | — | — | — |
| Total visits | 13M | 10.7M | 2.4M |
| Visits (24h) | 60.4K | 123.1K | 62.7K (2.0×) |
| Visits (7d) | 106.7K | 437.9K | 331.3K (4.1×) |
| Favorites | 19.9K | 16.6K | 3.3K |
| Rating | 90.7% | 90.6% | — |
| Global rank (players) | #1,371 | #1,584 | of 4,573 |
| Trending score | 31.6 | -33.0 | — |
| Created | Sep 17, 2023 | May 20, 2026 | — |
| Genre | Roleplay & Avatar Sim | Action | — |
Other comparisons
[Boxing Ring!] Thaiban City [BETA] vs untitled gubby game[Boxing Ring!] Thaiban City [BETA] vs [Part 3] Anime Eternal[Boxing Ring!] Thaiban City [BETA] vs TROLL Cat Tower[Boxing Ring!] Thaiban City [BETA] vs Swing Obby for Brainrots![Boxing Ring!] Thaiban City [BETA] vs Build a Soccer Team [][Boxing Ring!] Thaiban City [BETA] vs [Upd 9.5] Superbox siege defenseCompare two other games →
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 3 days for [Boxing Ring!] Thaiban City [BETA], 4 for [STREETS UPD] CL: Streets [Under Development].