2X EXP [V 4.0] The Shadow Network vs [Pity] Anime Capture
[Pity] Anime Capture currently leads with 2,255 concurrent players against 1,370, a 1.6× advantage. On all-time peak the record belongs to [Pity] Anime Capture at 5,040 concurrent players, versus 3,894. Momentum favours 2X EXP [V 4.0] The Shadow Network: -3.5% week over week versus -29.5% for [Pity] Anime Capture. Lifetime, 2X EXP [V 4.0] The Shadow Network has more visits (69.2M vs 2.7M). Full side-by-side history for 2X EXP [V 4.0] The Shadow Network and [Pity] Anime Capture is charted above.
Player count history
Head to head
| Metric | 2X EXP [V 4.0] The Shadow Network | [Pity] Anime Capture | Difference |
|---|---|---|---|
| Playing now | 1,370 | 2,255 | 885 (1.6×) |
| 24h peak | 2,459 | 3,067 | 608 |
| 24h average | 1,778 | 2,486 | 708 |
| 7-day peak | 3,838 | 3,548 | 290 |
| 7-day average | 2,096 | 2,580 | 484 |
| 30-day peak | 3,838 | 5,040 | 1,202 |
| All-time peak | 3,894 | 5,040 | 1,146 |
| 24h change | ▼ 17.1% | ▼ 12.0% | — |
| 7d change | ▼ 3.5% | ▼ 29.5% | — |
| Total visits | 69.2M | 2.7M | 66.4M (25.3×) |
| Visits (24h) | 228.9K | 116.7K | 112.2K (2.0×) |
| Visits (7d) | 1.8M | 999.8K | 836.7K (1.8×) |
| Favorites | 317.8K | 61.2K | 256.6K (5.2×) |
| Rating | 90.6% | 97.7% | — |
| Global rank (players) | #1,069 | #723 | of 8,017 |
| Trending score | -48.8 | -12.3 | — |
| Created | Sep 14, 2023 | Aug 5, 2026 | — |
| Genre | Adventure | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for 2X EXP [V 4.0] The Shadow Network, 13 for [Pity] Anime Capture.