[EVENT] Pull a Sword vs Kaiju Arisen 5.0
[EVENT] Pull a Sword currently leads with 1,461 concurrent players against 939, a 1.6× advantage. On all-time peak the record belongs to [EVENT] Pull a Sword at 2,558 concurrent players, versus 2,410. Momentum favours Kaiju Arisen 5.0: -20.3% week over week versus -29.2% for [EVENT] Pull a Sword. Lifetime, [EVENT] Pull a Sword has more visits (401.4M vs 6.5M). Full side-by-side history for [EVENT] Pull a Sword and Kaiju Arisen 5.0 is charted above.
[EVENT] Pull a Sword
1,461
playing now
1,895 24h peak · 401.4M visits
VS
Kaiju Arisen 5.0
939
playing now
1,210 24h peak · 6.5M visits
Player count history
[EVENT] Pull a SwordKaiju Arisen 5.0
Head to head
| Metric | [EVENT] Pull a Sword | Kaiju Arisen 5.0 | Difference |
|---|---|---|---|
| Playing now | 1,461 | 939 | 522 (1.6×) |
| 24h peak | 1,895 | 1,210 | 685 (1.6×) |
| 24h average | 1,410 | 996 | 414 |
| 7-day peak | 1,895 | 1,731 | 164 |
| 7-day average | 1,198 | 1,107 | 91 |
| 30-day peak | 2,026 | 1,866 | 160 |
| All-time peak | 2,558 | 2,410 | 148 |
| 24h change | ▲ 13.7% | ▲ 4.2% | — |
| 7d change | ▼ 29.2% | ▼ 20.3% | — |
| Total visits | 401.4M | 6.5M | 394.9M (61.9×) |
| Visits (24h) | 129.1K | 105.5K | 23.6K |
| Visits (7d) | 802.1K | 887.9K | 85.7K |
| Favorites | 639.4K | 48.8K | 590.6K (13.1×) |
| Rating | 97.3% | 90.2% | — |
| Global rank (players) | #1,040 | #1,403 | of 7,929 |
| Trending score | 54.6 | -29.4 | — |
| Created | Jun 22, 2023 | Dec 29, 2025 | — |
| Genre | Simulation | Action | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [EVENT] Pull a Sword, 12 for Kaiju Arisen 5.0.