[EVENT] Pull a Sword vs Convenience Store in Korea ASMR
Convenience Store in Korea ASMR currently leads with 1,639 concurrent players against 1,430. On all-time peak the record belongs to [EVENT] Pull a Sword at 2,558 concurrent players, versus 2,252. Momentum favours Convenience Store in Korea ASMR: -11.1% week over week versus -29.2% for [EVENT] Pull a Sword. Lifetime, [EVENT] Pull a Sword has more visits (401.3M vs 42.7M). Full side-by-side history for [EVENT] Pull a Sword and Convenience Store in Korea ASMR is charted above.
[EVENT] Pull a Sword
1,430
playing now
1,895 24h peak · 401.3M visits
VS
Convenience Store in Korea ASMR
1,639
playing now
1,675 24h peak · 42.7M visits
Player count history
[EVENT] Pull a SwordConvenience Store in Korea ASMR
Head to head
| Metric | [EVENT] Pull a Sword | Convenience Store in Korea ASMR | Difference |
|---|---|---|---|
| Playing now | 1,430 | 1,639 | 209 |
| 24h peak | 1,895 | 1,675 | 220 |
| 24h average | 1,408 | 1,334 | 74 |
| 7-day peak | 1,895 | 1,894 | 1 |
| 7-day average | 1,198 | 1,143 | 55 |
| 30-day peak | 2,026 | 1,894 | 132 |
| All-time peak | 2,558 | 2,252 | 306 |
| 24h change | ▲ 14.9% | ▲ 41.6% | — |
| 7d change | ▼ 29.2% | ▼ 11.1% | — |
| Total visits | 401.3M | 42.7M | 358.6M (9.4×) |
| Visits (24h) | 132K | 172K | 40K |
| Visits (7d) | 805.1K | 1.2M | 360.2K |
| Favorites | 639.4K | 181.2K | 458.2K (3.5×) |
| Rating | 97.3% | 91.4% | — |
| Global rank (players) | #1,072 | #961 | of 7,929 |
| Trending score | 54.1 | 51.2 | — |
| Created | Jun 22, 2023 | Apr 11, 2026 | — |
| Genre | Simulation | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 13 days for [EVENT] Pull a Sword, 11 for Convenience Store in Korea ASMR.