[EVENT] Pull a Sword vs [INT] Classmate

[EVENT] Pull a Sword currently leads with 1,866 concurrent players against 816, a 2.3× advantage. On all-time peak the record belongs to [EVENT] Pull a Sword at 2,558 concurrent players, versus 1,916. Momentum favours [INT] Classmate: -19.2% week over week versus -29.8% for [EVENT] Pull a Sword. Lifetime, [EVENT] Pull a Sword has more visits (401.3M vs 20.4M). Full side-by-side history for [EVENT] Pull a Sword and [INT] Classmate is charted above.

[EVENT] Pull a Sword
1,866
playing now
1,873 24h peak · 401.3M visits
VS
[INT] Classmate
816
playing now
1,036 24h peak · 20.4M visits

Player count history

[EVENT] Pull a Sword[INT] Classmate

Head to head

Metric [EVENT] Pull a Sword [INT] ClassmateDifference
Playing now1,8668161,050 (2.3×)
24h peak1,8731,036837 (1.8×)
24h average1,481809672 (1.8×)
7-day peak1,8731,8752
7-day average1,2161,078138
30-day peak2,0261,875151
All-time peak2,5581,916642
24h change 41.3% 0.5%
7d change 29.8% 19.2%
Total visits401.3M20.4M380.9M (19.7×)
Visits (24h)120.3K91.7K28.6K
Visits (7d)792.1K899.5K107.4K
Favorites639.2K70.5K568.7K (9.1×)
Rating97.3%87.1%
Global rank (players)#1,084#1,862of 7,783
Trending score67.8-71.0
CreatedJun 22, 2023Jan 14, 2025
GenreSimulationSocial

Other comparisons

Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 12 days for [EVENT] Pull a Sword, 9 for [INT] Classmate.