teamwork testing vs +1 Speed Per Step to Escape
teamwork testing currently leads with 0 concurrent players against 0. On all-time peak the record belongs to +1 Speed Per Step to Escape at 5 concurrent players, versus 0. Lifetime, +1 Speed Per Step to Escape has more visits (3.6M vs 346). Full side-by-side history for teamwork testing and +1 Speed Per Step to Escape is charted above.
teamwork testing
0
playing now
0 24h peak · 346 visits
VS
+1 Speed Per Step to Escape⚡
0
playing now
5 24h peak · 3.6M visits
Player count history
teamwork testing+1 Speed Per Step to Escape
Head to head
| Metric | teamwork testing | +1 Speed Per Step to Escape | Difference |
|---|---|---|---|
| Playing now | 0 | 0 | tie |
| 24h peak | 0 | 5 | 5 |
| 24h average | 0 | 1 | 1 |
| 7-day peak | 0 | 5 | 5 |
| 7-day average | 0 | 1 | 1 |
| 30-day peak | 0 | 5 | 5 |
| All-time peak | 0 | 5 | 5 |
| 24h change | — | ▲ 0.0% | — |
| 7d change | — | — | — |
| Total visits | 346 | 3.6M | 3.6M (10448.0×) |
| Visits (24h) | 0 | 280 | 280 |
| Visits (7d) | 0 | 702 | 702 |
| Favorites | 6 | 242.6K | 242.6K (40435.8×) |
| Rating | 60.0% | 93.7% | — |
| Global rank (players) | #6,240 | #6,785 | of 7,213 |
| Trending score | 0.0 | 0.0 | — |
| Created | May 31, 2023 | Nov 17, 2025 | — |
| Genre | Simulation | — |
Other comparisons
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history — 3 days for teamwork testing, 3 for +1 Speed Per Step to Escape.