The Final Stand 2 [8.0] Industrial Park Map! vs [UPD] Total Conquest WW2 [Beta]
[UPD] Total Conquest WW2 [Beta] currently leads with 632 concurrent players against 457. On all-time peak the record belongs to [UPD] Total Conquest WW2 [Beta] at 668 concurrent players, versus 635. Lifetime, The Final Stand 2 [8.0] Industrial Park Map! has more visits (84M vs 977.3K). Full side-by-side history for The Final Stand 2 [8.0] Industrial Park Map! and [UPD] Total Conquest WW2 [Beta] is charted above.
The Final Stand 2 [8.0] Industrial Park Map! π
457
playing now
568 24h peak Β· 84M visits
VS
[π₯UPD] Total Conquest WW2 [Beta]
632
playing now
668 24h peak Β· 977.3K visits
Player count history
The Final Stand 2 [8.0] Industrial Park Map![UPD] Total Conquest WW2 [Beta]
Head to head
| Metric | The Final Stand 2 [8.0] Industrial Park Map! | [UPD] Total Conquest WW2 [Beta] | Difference |
|---|---|---|---|
| Playing now | 457 | 632 | 175 |
| 24h peak | 568 | 668 | 100 |
| 24h average | 459 | 537 | 78 |
| 7-day peak | 635 | 668 | 33 |
| 7-day average | 487 | 458 | 29 |
| 30-day peak | 635 | 668 | 33 |
| All-time peak | 635 | 668 | 33 |
| 24h change | βΌ 3.8% | β² 27.9% | β |
| 7d change | β | β | β |
| Total visits | 84M | 977.3K | 83M (85.9Γ) |
| Visits (24h) | 24.3K | 117.6K | 93.3K (4.8Γ) |
| Visits (7d) | 80.4K | 258.6K | 178.2K (3.2Γ) |
| Favorites | 572.2K | 5K | 567.2K (114.7Γ) |
| Rating | 86.7% | 86.7% | β |
| Global rank (players) | #1,831 | #1,554 | of 4,278 |
| Trending score | -14.6 | 44.8 | β |
| Created | Oct 26, 2013 | Jul 29, 2026 | β |
| Genre | Shooter | Strategy | β |
Other comparisons
The Final Stand 2 [8.0] Industrial Park Map! vs Valentines ObbyThe Final Stand 2 [8.0] Industrial Park Map! vs [] Korean KaraokeThe Final Stand 2 [8.0] Industrial Park Map! vs [X3] Pickaxe Simulator!The Final Stand 2 [8.0] Industrial Park Map! vs A Wolves' Pack Alpha - Wolf RPThe Final Stand 2 [8.0] Industrial Park Map! vs [X3 SPINS EVENT] Clover RetributionThe Final Stand 2 [8.0] Industrial Park Map! vs CHESS!Compare two other games β
Both games are sampled on the same schedule and plotted on a shared time axis, so the comparison is like for like. Peaks, averages and growth come from RoVitals's own recorded history β 4 days for The Final Stand 2 [8.0] Industrial Park Map!, 3 for [UPD] Total Conquest WW2 [Beta].